Under the Black Flag

My wife has an affinity for biographies, histories and other textbooks. So that’s how I even had a copy of Under the Black Flag on hand to read.

I like pirates. In the debate over pirates versus ninjas I am firmly on the “Arrr!” side. So its no surprise that I enjoyed this book. Although, I will warn you, it reads like a textbook. Facts, followed by facts, and some more facts. In the end there is even a section of charts and tables, and a full bibliography of sources. Not terribly exciting stuff, but interesting in a “Hmm, I did not know that” sort of way.

Would I recommend it? Ehh… well, if you want to read a textbook about pirates, sure. But don’t go into it looking for a grand narrative tale.

Nothing to See Here

Seriously… for some reason today my brain is so horribly scattershot that I’ve been staring at my article entry page for a while and haven’t been able to think of anything to write about. I think it may have to do with the mind numbing task I’ve been doing at work… replacing direct table queries with view based queries. Its a web app, with about 200 pages, and every page uses queries. Ugh.

So, allow me to hit you with some random thoughts…

TV Shows: Its May, which means that just about every show is pulling stunt casting and/or running season finales. I happen to watch alot of TV and my biggest concern is my favorite shows are on either UPN or the WB, neither network will exist in the fall. The CW (the combination of UPN and the WB) will be announcing their line-up on May 18th. Most other networks will be doing so around the same time as its Upfronts week. Veronica Mars and Supernatural had better make the cut and show up in the fall.

Comic Books: I’m really itchin’ for volume 5 of the Walking Dead to come out at the end fo the month…

Books: I actually finished my pirate book and started something else, but I’m too scattered to really review the pirate book. I want to read more undead/zombie books, but I don’t own any.

Houses: Who are the people who are buying these $500k+ homes around Atlanta? and how can I get their jobs? I always thought my salary was fairly decent, but unless these people are really overstretching their budgets and plan on defaulting their loans or flipping their houses for resale, I must be wrong and my pay sucks.

Computer Games: I really need to play more games. I miss it. But new games will require a new PC investment. *sigh* I guess I’ll stick with World of Warcraft, and maybe start playing Puzzle Pirates or something…

… and why is it that the guy at the newsstand laughs at me every time I ask him to sell me a winning lottery ticket?

Sex and Violence in Video Games

A while back in my first ‘Stuff on the Net’ links, I provided a like to the Video Game Voters Network. Basically, you sign up that you agree that legislation against games is stupid (just like legislation against movies, which there isn’t except with regards to pornography), and they will automatically draft and send a letter on your behalf to your senator.

Well, I signed up, and the letter was sent. Monday, my senator, Saxby Chambliss, sent back a reply:

Dear Mr. Pace:

Thank you for contacting me with your concerns regarding S.2126, the Family Entertainment Protection Act. I understand your concerns, and I appreciate hearing from you.

As a father and a grandfather, I understand the concern about young children being exposed to graphic pictures of violence and explicit sexual content. And while I believe it is the responsibility of parents to make sure that children are not exposed to such material, parents must have the tools necessary to protect their children and we, in Congress, must pass meaningful legislation to aid parents.

S.2126 would prohibit a business from allowing children under the age of seventeen access to any video game deemed mature, or for adults-only. This bill certainly will not prevent adolescents from playing these video games; however, they must first obtain parental approval, by way of the parents purchasing the game for the child. Should this legislation come before the Senate I will certainly keep your views in mind.

I will continue to work with my colleagues to ensure that children are protected from any kind of unsuitable material. Thank you again for taking the time to contact me. If you would like to receive timely email alerts regarding the latest congressional actions and my weekly e-newsletter, please sign up via my web site at: www.chambliss.senate.gov. Please do not hesitate to be in touch if I may ever be of assistance to you.

Sincerely,

Saxby Chambliss
United States Senate

As always, my first and foremost problem with all this is that the government should not be regulating this. At all. At most, they should review the ESRB rating system and ensure that games are being properly labelled. Of course, some people say things like, “CDs with mature lyrics have stickers, and that was the government.” But no, it’s not. The government tried to do it, but in order to keep government out, record companies voluntarily added the mature content stickers. “But what about TV ratings?” Well, the government has enforced that all TVs/VCRs/etc will have a V chip to allow a parent to control what their family watches, but the TV ratings themselves are done by the TV networks themselves to advise of content. “But its illegal to sell a ticket to an R rated movie to someone under 17!” No, it isn’t. While many movie theaters hold to that principle, movie ratings are not based in law, but are a system adopted by the MPAA to self regulate. The truth is, the government does not need to be involved with games because the ESRB is the most comprehensive system out there, and even will re-rate games if concern about an original rating is brought up.

And that gets into my second problem here… My senator wants to protect kids from bad stuff. Now, I’d say he should be backing initiatives that will allow parents to be better parents, but beside that, he is supporting a bill that will effectively do nothing. Do you honestly think that the majority of kids are buying these games for themselves? I go to Best Buy, to EB, Toys R Us, and other stores, and I never see young kids putting money down for games. The parents are buying these games for their kids despite the ratings system. Banning the sale of Mature and Adult rated games to kids will have very little impact at all. Parents will still blindly buy the same games for their kids for any of a number of reasons. About the only way to make a change would be to force the parent to watch a highlight video of the game’s worst moments before making a purchase to ensure they have actually seen what their kids are going to see.

Part and parcel to that, he is backing an Act against games, but if he really feels that kids need to be governmentally protected, the Act should be ammended to include all forms of media. Make it illegal to sell a ticket to R rated movies to kids under 17. Make it illegal to sell mature stickered music CDs to kids. Make it illegal for… err… I was going to say something about TV shows, but short of making it illegal for networks to broadcast them, well, there isn’t anything that can be done, and going that far would indeed be censorship. But hey, the V chip seems to be a good initiative. I mean, I doubt I’ll ever use mine, but I suspect that if I have kids one day I’ll feel better knowing its there and I could turn it on if I find that I don’t have time to be a part of my kid’s daily TV watching. So why not instead legislate a V chip for games, so that consoles and PCs won’t play mature rated games without an access code. I mean, if our government trusts parents with TV content, why not trust them with game content?

Prey

There is one thing Michael Crichton has always excelled at, and that is taking a real field of study or research, finding a disturbing way it could be abused, manipulated or get out of control, and then construct a story around it that manages to inform, thrill and scare you all at the same time.

Prey is no different. The subject here is nanotechnology, small molecule sized machines programmed to work together to perform a task. The angle, what happens when the machines are coded with animal behavior logic that is intended to be open-ended and self-optimizing. In other words, the program makes decisions and learns from its mistakes.

The book was a pretty fast read, like most of Crichton’s books, and there is enough technojargon to give the book that science filled feel to it, but it never goes so far as to obscure the story from the read in mumbo jumbo that only learned people in the know would understand.

In short, the book didn’t suck.

A Focus on Graphics

Over at Nerfbat, Blackguard has posted about the need for good graphics in games and its gotten me thinking…

I am one of those people who says that the graphics of a game shouldn’t matter. And to a point, its true. For a really good game, the gameplay should be compelling enough that enjoyment of the game shouldn’t be affected by the graphics. However, as Blackguard points out, graphics are how most people get their first glimps of the game, and advertising is based almost entirely around screenshots with game features coming later more through word of mouth than actual ads.

Where my issue comes in is that I feel that too often the graphics lead the game instead of suppliment or compliment the gameplay. Too many games spend so much time working on realism or fansy shaders and animations, and push the envelope on system requirements, that they lose track of making a game worth playing and that a large enough portion of the public can play. At the rate technology moves, and the fact that game developers keep right up on the bleeding edge most of the time, if you are at all serious about games you probably need to buy a new computer every year, or at least a few hefty upgrades. Of course, not everyone can afford that.

I think one of the major successes of World of Warcraft is that they game runs well on moderate, even low end machines. Personally, I’m running a 1.2GHz Althon with 1GB RAM and a 256MB ATI 9800 video card. It runs very well, except in Ironforge and in open PvP with a hundred or more people running around. I play Half-Life 2 on it also, another success. I tried to play EverQuest 2 on it, and it just died. I got the game to finally run smoothly by turning down the graphics so far that it wasn’t worth my time. 8-bit or Nintendo style graphics I can handle, but fuzzy blobs running around fuzzy blobby landscapes I can’t. City of Heroes ran fairly well. I didn’t have all the highend particles turned on, but not many people do. City of Villains upgraded the graphics engine just enough that I had to tune down the graphics just below the threshhold of “playable”. When the faces lose their eyes, its actually borderline disturbing.

And that leads into another issue I’ve got… why haven’t any companies made a game that actually tunes down? Why isn’t there a slider to reduce polygon counts and use “flatter” textures? Instead, as the sliders move toward the low end, you lose definition and the world begins to look like you forgot to put on your glasses, like a bad runny watercolor painting as things blend and smear into each other.

Perhaps I just need to accept the fact that I need to put in my budget a thousand bucks a year on computer upgrades… no wait, two thousand because I have to upgrade the wife’s PC as well. I can’t imagine having a family and needing to keep three, four, even five PCs up to date. Five grand a year just so the family can continue to game together. It makes you want to go buy some board games

The Walking Dead

For Christmas, I was given a book that I asked for, The Walking Dead. Its a comic book about people trying to survive in a world of zombies. Yesterday, on a drive to North Carolina with my wife, my brother and his girlfriend to visit his girlfriend’s family, I re-read book one, and read books two, three and four.

The Walking Dead is, quite simply, the best zombie stories I have ever read. A while back I posted about Brian Keene’s books, and those were very impressive for horror books, but The Walking Dead, which is a comic book series and not novels, deals more with the people than the zombies. They aren’t zombie stories, they are people stories where the setting happens to be a world full of zombie like you might set a drama with a backdrop of World War II or the Depression Era US.

I recommend these books, and Amazon has a very reasonable deal for buying all 4 collections for $33 right now. The rest of this review is going to contain some spoilers, a little plot revelation, so avoid it if you want the books to remain secret until you page through them. Read more

Can Someone Really Do That?

One thing that irritates me in games is the lack of reality in certain aspects. Don’t get me wrong, I think being able to carry a half dozen backpacks loaded with gear is actually a good idea because reality in this care would impeed fun since you’d have to keep running back to town and dropping off loot instead of playing.

However, in combat, I am annoyed with people who whiz around running at full speed and jumping like they are on crack.

In reality, if you tried to attack someone with a sword while you ran around them in a circle, sidestepping, while jumping every second, you’d be fairly inaccurate and your swings would be pretty weak. In order to get good power into a swing, either you have to be charging, using your momentum to push the blade, or you have to plant your feet on the ground to support the muscular force you wish to bring to bear.

So, to that end, I wish to introduce a little reality into the game. Movement in any direction other than toward your enemy should have a negative impact on accuracy and power (damage). Moving toward an enemy should increase power based on the distance travelled (makes horseback lance fighting a possibility), and standing still should positively impact accuracy (chance to hit). Jumping should pretty much destroy accuracy and power. However, on the other side, if you are moving any direction but toward your enemy, your ability to dodge should increase. Jumping will actually make you harder to hit.

Now the question is “Well, I could just be jumping when I’m defending and stand still when attacking. Right?” No, not with any noticable effect. The jumping, or moving away from an opponent, would cap fairly quickly and be only a small modifier. The attack bonuses would be greater the longer you stayed still (or charged). So the end result of the proposed scenario would be “You’d be a little harder to hit, but have almost no attack bonus.”

It makes the combat engine very complex, and means that reduction of client/server lag is of paramount importance, but I think it would make for a much better game, especially in PvP.

Last Sons

I hate Lobo. In the DC Universe, which is my preferred major comic universe (Marvel and their Million Mutant March with Wolverine on every team can go su… I won’t get into it right now), there is no character that I loathe more than Lobo. He is a childish excuse for an anti-hero. See, the idea of an anti-hero is that while they may be a bad guy the story you are reading places them in a situation where you feel for them and begin to root for them to overcome the larger evil even though you understand that the “good guy” here is actually evil himself. Contextual goodness. Lobo, on the other hand, is a guy who likes to blow stuff up unnecessarily, smoke, drink, womanize, etc… basically every bad quality you can imagine in a person. His one redeeming quality is that he is a bounty hunter who hunts down bad guys, but his good quality is overshadowed by the fact that he will wantonly kill hundreds of innocents to do his job. That combined with the dick and fart joke mentality of his character makes him an absolute bore to read.

Despite this, I actually enjoyed Last Sons, but I’m fairly certain its because Alan Grant is a great story teller. The story is this… Lobo is sent to arrest J’onn J’onzz, the Martian Manhunter, for some unnamed crime. So he does, and J’onn, being the good guy that he is, goes along because it is a valid warrant even though he can’t remember doing anything wrong. Superman is suspicious, and he hates Lobo, so he decides to go look into this whole thing. In case you missed it… Lobo is the last Czarnian, J’onn is the last Martian, and Superman is the last Kryptonian… Last Sons. So, Lobo takes J’onn and heads to Vrk, and Superman heads off to get more info on the warrant. Vrk is a little backwater planet in a system that hasn’t invented space travel yet. Its people, if they can be called that, are a barely sentient race of beings who excel at digging in the rocky surface of their planet, completely subterranian. But an artificial intelligence calling itself the Alpha has come and taken over their minds and is using them to turn them in to an army with which it will destroy all life in the universe. Much genocide, violence, and sleuthing ensues.

It was a good book, and as much as I hate Lobo, his introduction to the story lead to one of the more interesting facets of the story: Bounty Hunters double-triple-quadruple crossing each other for money. In the beginning of the book, Lobo is on an assignment to capture a gang headed by a guy named Xemtec or something like that. During the fight with the gang, his space bike, a Spazz-Frag, is damaged and the semisentient computer system (SSCS) is broken So Lobo cuts out Xemtec’s brain and installs it in his bike (one of the things I hate about Lobo, aside from being an unkillable monsterous lout, he’s also a technological genius… *sigh*). For the rest of the book, the arguments with the bike and the plotting of the bike to meet back up with the remnants of his gang and double cross Lobo for the reward, first on J’onn and later on the Alpha, makes for entertaining stuff.

All in all, I think Grant has written a solid story that despite the crapfest that is the character of Lobo manages to rise above it and be fun and enjoyable. Yeah, I’d recommend it.