2012 and still they fail

NOlympicsIt’s 2012 and companies are still failing at The Internet.

The Olympics have begun, and NBC has made available every event online for streaming so you can watch them on your PC or tablet or phone. BUT only if you are already paying for TV. If you are one of those people who decided to cut the cord and go back to getting your broadcast TV by antenna or through websites on the Internet, then you are shit out of luck.

NBC had a real opportunity here. They could have allowed people to purchase an online package to get access to the feeds without needing to have Comcast or Cox or DirecTV or some other service. The pitch could have been, “Get access to all the Olympic events streaming on your PC, tablet and phone for $99!” with a perk of “Or, if you already pay for TV through one of our partners, get it for FREE!” Instead though, we are left with “If you are already paying for TV, get access to the Olympics events on your PC, tablet and phone for FREE!”

I really want to give NBC my money. I’d be willing to set aside a number of activities for a couple of weeks while the world’s best athletes compete for the gold, but I can’t. I cannot give NBC my money. Instead, I have to give Comcast my money, so that Comcast can give NBC a tiny fraction of that.

Well… fuck that! I’m not about to pay Comcast a bunch of money for access to 300+ channels I will never watch just so I can stream Olympic events to my PC, completely not using a TV, a set-top box (that Comcast requires) or even Comcast’s internet (since I’d be watching more stuff at work than at home).

This is crazy ass backward. I know why they do it though. It’s because the subscription cable/satellite business is too much to give up. It’s the same reason you can’t get HBO Go without already being a PayTV subscriber and already having HBO through that. I’d love to give HBO my money, but they won’t take it unless it comes filtered through Comcast and their ridiculous pricing plans that force me to get 300+ channels so I can watch 5.

Oh well, I guess I won’t be watching the Olympics. Maybe they’ll get this sorted out by 2016.

And I was doing so well…

Two weeks. And not long before that there was a ten day gap. I blame a lot of things. The untimely end of the Rebuild project was a bit of a blow. I had intended that to be a weekly feature here on the blog for a long while, and my motivation to start back up has been flagging. I will though, as I plan to sit down on the coming weekend and play through the entire game in one or two sittings to get all the details and screen shots I need, that way the game can’t delete on me again. This will have the unfortunate side effect of me knowing how it ends before I start, knowing who dies before I create them, which is less fun for me as I enjoyed the idea of being shocked and then forced to write out the scenes. I also needed to revisit how I did the screen shots. Before I was manually doing Alt+PrtScr and then pasting into GIMP, but now I’ve got IrfanView which will give me a simple key combination that will screen shot directly to a file in a directory of my choosing, so I can speed through the game. Then I’ll probably take a week or so off and start writing, hoping I’ve forgotten exactly what happens to any individual character.

I’m also working on Season 2 of Man vs Wife. I’m calling it Season 2 because of the, at first, unintentional break we took. In part this was because Dungeon! was such a bad play. I mean, I like the game, but the 2 player version in the manner we chose to play it was rough. The wife hasn’t really felt like playing much, though I did manage to get her to play Fluxx (the write-up for which is going to be hilarious). Any way, so I decided that we are going to line up about 8 games and then do a marathon weekend, which will become Season 2, eventually. I just need to find 8 games worth playing. And I might cheat in order for me to actually win a game – I’ve got a copy of Trivial Pursuit, Genus Edition from the mid-1980s that I’ve played a lot, plus I am a fountain of inane and useless information, and she isn’t.

In spite of not doing much writing for the blog, I’ve actually been writing quite a bit. Reviews for Shakefire as well as my own stuff. I got crafty and took a couple of Sharpies to my NEO and now instead of being Sherman Tank green it’s black on the back and has a nice blood-red top. I haven’t colored the keys yet, and I’m not 100% sure I will. I kinda like that the keys stand out. I’ll post a picture at some point, once I’m sure it’s done.

Speaking of crafty… Dragon*Con is also coming up, and we’ve been trying to actually put together ideas for costumes AND execute them. That second part will be a new endeavor this year as we usually just dream them up and never do anything.

Also, I’ve been sort of working on an idea for a podcast. It’s still in idea mode and I’m working out some of the logistics, but I think it’ll be pretty cool, and different. Maybe… it also might suck royally. Or I might drop the idea and simply not do it.

Anyway, more to come, I promise.

Minecraft 360

I bought Minecraft on the PC early on. I played through a lot of the alpha and beta phases, and even quite a bit after release. And still, I always felt like it needed one more update, one more thing to make it a really great game. This weekend, I sat down and tried to find a game for the wife and I to play cooperatively. There really aren’t a lot of games like that. But as I was flipping through the list of games on my Xbox 360, I saw the Minecraft trial I’d downloaded a while back but had never played. She was a fan of the game too, so I loaded it up to see what it was like.

Perfect.

Minecraft 360The 360 version of Minecraft has the one thing that the PC version lacks: recipes. Yes, when playing on your PC you can Alt+Tab to a browser or use a second computer to pull up a wiki and learn everything, but in the 360 version all the recipes are there, and you don’t even have to put the items in the right location to “figure out” the item to craft, you just select the recipe and if you have all the needed items on you, you press A/Green and the item is crafted.

Better still, the wife and I can play together in split screen mode, which makes finding each other when we are lost a thousand times easier than having to turn my back on my own screen while looking at hers. Instead, I just glance down at the lower half of the screen.

Currently, I’m building a mine, digging deep looking for ore. She’s building additions to our home. What started as “Honey, do you want a little fishing shack?” turned into “Look at this cylindrical great room surrounded by aquarium!” “Where is my fishing shack?” “I’ll put a dock off the roof or something…”

Our original home is an upside-down pyramid. You know, you build a little shelter, and then it gets blown up once or twice and you decide to just dig out all the ground beneath it and have a floating house with a bridge to it. Then you want a second floor for more stuff, so you build up, but bigger than the floor below (also because the lip prevents spiders from climbing over the wall). And then the floor about that is even bigger, and so on.

Since I have more shooter skills than she does, every morning I go kill the creepers, which I’m finding to be very fun.

All in all though, I’m finding the experience of playing Minecraft on the 360 to be superior to the PC in just about every way. A big piece of that is the 360 version doesn’t randomly crash and lock up like it does on our PCs. The 360 version just works.

If you are on the 360 and have Minecraft and you want to play around together, my gamertag is Jhaer.

The AlphaSmart NEO

AlphaSmart NEO
You are the One, Neo. I have spent my entire life looking for you.

So, a month ago, I wrote about wanting an eInk writing device. I then purchased an AlphaSmart NEO from a seller on eBay for around $40. The idea is to have a tool, with a good physical keyboard and free from distractions, to take with me anywhere and be able to write. As bizarre as this thing may look, it’s actually pretty incredible. Though the memory is limited (not really) and you get only 8 files, the total storage capacity is around 72,000 words, which is enough to win the NaNoWriMo and then some. The screen IS small, but this isn’t an editing tool, it’s a writing tool. Just write, edit later. Boot up time? Instant. It saves after every keystroke. And it runs over 700 hours on 3 AA batteries. I’ve only used it about 50 hours so far.

I’ve hauled this thing with me to places like the Renaissance Festival, the back yard, the mall, work, the hospital. I get inspired, I bust it out and write. It helps that I’ve gotten into the habit of taking a small backpack with me most places.

One of the coolest parts of this device is how you get the files off. For most other portable electronic devices these days, you’d either be saving to “the cloud” or you’d plug it in via USB and drag & drop the files. The NEO, however, is a fully functioning keyboard. When you want to get a file off, you plug it into your PC with a USB cable, the PC recognizes it as a keyboard, you open the program you want your file in (Word, Notepad, Google Docs, WordPress, etc), put the cursor in the correct field, select the file on the NEO and press Send.

As an example, yesterday I had to take my father to the doctor. I also needed to write a review of a movie for Shakefire. I took the NEO with me and wrote the review while I was waiting at the doctor’s office. When I got home, it was lunch time, so I made some lunch. I then sat down in front of my PC, hooked up the NEO, opened up the entry form for the site and pressed Send. While I was eating, I got to watch as the NEO typed out my review. It types a little faster than I do – well, I probably beat it in raw typing speed, but it types at the same speed without stopping. And as it typed, I read. Because I could read comfortably and my eyes were incapable of glancing ahead (the NEO hadn’t typed it yet), this lead to more critical reading. It was as if I was reading someone else, not me.

In addition to the editing, there was a certain… gravity? weight? added by watching the words type out. Something very satisfying. I’ve written a lot in my life, but when I’m done I’m always done, the writing just is. Watching the NEO re-type everything I’d written, it just adds a level of “I wrote that” pride that I didn’t have before.

Another nicety, since this thing can’t do much more than write, I get more writing done. When I sit at a PC and write, if I have a question about what I’m writing, some detail, I’m tempted to Google it.  Doing so often leads to a lost twenty or thirty (or more) minutes reading sites, checking emails, and doing stuff that isn’t writing. The NEO allows for much more focus on my writing. Sure, there are programs you can get to disable your Internet access, but as easy as it is to disable it can also just as easily be re-enabled. With the NEO there is no Internet access to enable.

Anyway, I’ve written more in the last month than I did in the previous 5 or 6 before it. The freedom the NEO has given me is unparalleled. I can’t say I’d recommend the device to every writer, because every writer has their own style, but if you haven’t found a style that works best for you yet, I’d totally recommend giving one of these a shot. Buy one on eBay, and if it doesn’t work for you, sell it on eBay.

Signifying Nothing

This is a rant…

Recently it came to my attention that I was probably paying too much for my car insurance. Not because I saw a Geico commercial or anything, but because I was randomly musing about the fact that we have two cars, one a 1997 Volkswagen Cabrio and the other a 1998 Jeep Cherokee, and they are both (obviously) old, 15 and 14 years old respectively, and that they probably aren’t worth very much, each is worth – in theory – about $2,000 for private sale or maybe $1,500 trade-in value. We currently are sporting a policy with a $1,000 deductible. Given the worth of the cars, any accident which is going to cost more than the deductible to fix is going to be 50% or more of the value of the car, thus the insurance company is likely to just “total” the car and cut us a check instead of paying for repairs. So, it seemed silly to me to pay them what I was paying them for them to not really cover anything.

So, I called them up and cut my insurance payment in half, maintaining the medical coverage and the liability (damage to other people). They were very happy to do it and thanked me for my continued business and all was right with the world. Until…

Money to Burn
Like any average American, I have so much, I can do this. Not.

A couple hours later, I’m sitting there smiling about the money I’m going to be saving when it occurs to me that the value of my cars hasn’t changed much in the last couple of years. They’ve hit a sort of “value plateau” where the fact that they are running in good condition is the bulk of the value. Which means that I’ve been overpaying on my insurance for a couple of years. It’s going to total out to probably around $600 a year that I save, which means I’ve probably paid $1,200 to $1,800 for coverage I didn’t need.

Being a software developer, I know that it would be painfully simple to have a program that compares the coverage on a vehicle to the vehicle’s reported value (using something like the Kelley Blue Book as source) and this would generate a list of people to whom you could contact, by mail or email, and make them happy by offering to adjust their rates.

Of course, I know why they don’t do this. Something like auto insurance is seen by people as being required but interchangeable. They have to have it, and they pay more attention to the ads the companies run than to their actual policies. Most people will go to another company, get a quote and switch insurers before ever considering calling their current insurer to see if they can get a better rate. As such, companies focus more effort on signing new customer than on retaining existing ones.

For a non-insurance example, look at your local cable company. When was the last time they called to say they were running a special for all existing customers? Never, that’s when. The half price deals are for new or returning customers. Or for people who call to cancel. If you don’t leave and don’t complain, they’ll happily charge you twice what they charge new people, returning people, or people who threaten to leave.

Lesson: call your cable company every six months or so and threaten to cancel. Tell them you are switching to satellite, and then accept the new rate they offer to keep you.

You can probably do this with your garbage collection too, if you have to pay for it yourself and there is competition in your area. I’ve had the same company for a couple years, but where I was originally paying $30 a month, I’m down to $10 because they’ll “price match” any competitor’s offer, I just have to prove it’s a real offer. But they know who their competitors are, and they know what they charge. Why aren’t they sending out a letter to all their customers saying, “Hey! In appreciation for using us, we’ve reduced our rates!”

The other main reason they don’t randomly call existing happy customers to offer new lower rates is because those customer are, apparently, happy overpaying. Why would they throw away that money? Sure, being awesome for your customers might breed some loyalty, but loyalty is nothing in the face of cold hard cash.

Where am I going with this?

I have no idea. It all folds into that idea of “enough” I suppose. Some of these companies are making lots of money in profits, and they don’t reinvest that money into making the company better, nor do they reinvest it in reduced prices, they take it out of the system. Maybe they spend it back into the system somewhere else, but not at the rate it would get spent back into the system in the form of a few dollars into the pockets of thousands, tens or hundreds of thousands. Despite what the self proclaimed “job creators” tell you, a person, or small group of people, earning $5 million a month aren’t going to spend $5 million a month, but a million consumers saving $5 each on their bills are incredibly likely to spend that $5.

It just seems logical, for the better health of the entire economy… which is probably why I’ll never run a company or be in politics.

True Creation of Character

Dig through this blog and you will find a number of posts where I talk about the things that I think would make for a better MMO. These days I’m not playing (m)any MMOs, so I don’t pontificate about them anymore. But recently I got to thinking of an idea that just won’t get out of my head, so I’m going to put it down here in hopes to solidify it and keep it from nagging me.

City of Heroes - Character Creator
Kung-Fu Super Hero

One of my favorite parts of MMOs is character creation. Right now, most of you, probably nearly all of you, have an image in your mind that matches this screen shot. Selecting skin tones and body part shapes and clothing options. Admittedly, this stuff can be very cool. I absolutely adored the City of Heroes character creator. I probably built a hundred characters that I never actually played, because the idea of them was more grande than playing them would be, especially since I already had a few characters to play – and ultimately, once you start playing and you’ve picked your class, primary and secondary powers, characters play the same no matter what they look like. Still, a robust creator is a lot of fun and can ignite further character developments.

Which leads me to the other half of character creation, and the part that I end up liking more, when it works. As a role player, I love filling out the nooks and crannies of my character. Their back story, their hopes and dreams, and their personality. It is one of the reasons that I still hold the original EverQuest in just high regard. That game rarely ever tried to tell me who my character was, it was always left up to me. Since leveling was kill based and not quest based, I got to pick and choose which quests to do because they are what my character would do. This is completely opposite of what many people seem to desire in games: a constant barrage of “things to do”.

In EverQuest, I got to decide if I wanted to help the citizens of Qeynos with their problems. In World of Warcraft and other games, if I choose not to help the locals, not to do quests, I might as well stop playing because leveling my character without those quests is painfully slow.

Of course, dig through the posts here and you’ll see I actually advocate doing away with levels. Another thing I advocate is the design of EVE Online, because of the dichotomy of its character/skill system. In theory, it is a classless, skill based system. You get books to learn new skills, any skill you have the prerequisites for, and then you choose to learn it. (If you don’t know, EVE is a time based advancement system. You tell the game you want to learn a skill and it tells you how long. When it’s done, you pick another skill. You can do anything you want while training happens, nothing you do effects the speed.) However, in practice, EVE is a class based game. While any character can have any skill, once you leave port in a ship the only skills that matter are the ones that apply to the ship you are flying and the modules you have loaded in it. If you have level 5 in cannons and level 1 in missiles, when flying a ship with only missiles on it your cannons skill is unimportant.

The thing I like most about this design, and why I would like to see it implemented in a fantasy setting, is that it takes class choice out of the initial character creation. At the point you are making your first character, you don’t know anything about the class you are picking beyond the couple of paragraphs that the developers give you. Well, if you’ve played other MMOs, you probably can pick up on the tank/damage/healer elements of classes, which give you a leg up on the new players. And of course, the truth is, most classes play much differently at level 1 than they do at level 50 and beyond. I like skill based equipment limited design because it allows me to choose my role in the game as late as possible, and if I decide I don’t like being a tanking warrior, I can just switch and become a damage dealing light healer without having to abandon my whole character. I just get new skills and put on new gear. (And in a design without level based power curves, I could be useful in my new role immediately rather than having to power-level back up to join my friends.)

This got me to thinking. I want freedom, as much as I can get. But in my evolving design I still had new players making choices from limited sets before getting into game.

So, imagine this…

You log into the game and you hit “Create New Character”. You are then given a map of the world with the starting cities highlighted. Selecting a city takes you to a page (or pages) of the history of that city, a description of the land, the typical lives of the NPCs there (common professions, etc). You pick a story you like, this takes you to a more detailed description of the city, largely focusing on the factions within it. These descriptions leave out words like “good” and “evil” but instead rely on giving descriptions of the beliefs of these factions and their role in the history of this city. You have to choose a faction to align yourself with. Once you do, you are taken to the “character creator” where you get to pick the look of your character. On this screen is your character, in silhouette to start. Behind it is a representative selection of NPCs in the city you have chosen. Directly behind you and surrounding you are members of your chosen faction, and at the edges are members of the other factions. You aren’t limited in color palettes or textures based on any of your decisions so far, but the crowd around you gives you an idea of the world you will start in. You can choose to make yourself look like your chosen faction, or perhaps like one of the opposing factions – maybe you are a traitor! Or you can make yourself look entirely different from anything shown to you, a true outsider.

Now we get to the crux of my latest brain bothering idea. On this screen, there are a series of checkboxes and dropdowns and sliders and color selectors, all the familiar tools from every other character creator you’ve seen, but there are some differences. For instance, there is a dropdown called “Pronoun” from which you can choose “he”, “she” or “it” (or any additional pronouns we can come up with). This dropdown selects your character’s gender identity – notice, it doesn’t choose gender – and determines how NPCs and canned emotes will address you. Other checkboxes exist for “Breasts” and “External Genitals” (or something, it needs a better term). Checking those boxes will enable your character to have those items, no restrictions. Yes, you can have a penis, or breasts, or both, or neither! And all of them will have the appropriate sliding adjusters for shapes and sizes. There could even be an option for having only one breast, left or right – your choice. Are there other options? Any “normal” option that exists, like facial hair or tattoos or scars, would be available to everyone without limit.

Despite knowing that in such a system I would pretty much always choose to create standard built males, but that’s largely because I tend to create myself in games (No joke. Meet up with me in any game and if there is the ability to make a bald white goatee-wearing male that’s what I’ll look like. Meet up with me in real life and you’ll see I’m a bald white goatee-wearing male. I like to project me into other worlds rather than to become someone else. I want to meet other people, not be other people.), this idea that enables people to make any combination they want just seems awesome to me. Oddly enough, it’s because of, not in spite of, my predilection for making myself in games, because I want everyone to be able to do that, even if in real life they are a bearded man with breasts who identifies as asexual.

After building the look of the character, they would finally be taken to the skills area, where they would choose their initial skills. I wouldn’t want there to be classes, but I would want there to be sets of templates illustrating skills that would work well together and why, probably encompassing the traditional game roles for MMOs, with, of course, a Custom option where the player could pick their own initial skills from a list of all skills.

Essentially, I want to put as many decisions as possible into the hands of the players. And I want, as much as can be, those decisions to be informed decisions, and anywhere a player has to make a choices that may be considered less than properly informed I want them to be able to easily change them later without having to start all over again from scratch. I want them to choose what they play and how they play it.

Alright, I guess that’s enough out of me for today. Hopefully this all made sense.

Rebuild: Kingston Falls – Day 4

Rebuild LogoJason’s eyes snapped open. It was dark. Not just because it was night, but he had closed himself up in one of the offices of the police station. It probably had belonged to someone nobody liked since it had no windows, but it was where he spent his nights inside the wall.

He put his hand to his chest. His heart was pounding. He could feel his whole body jitter like he was rushing on adrenaline. Jason waited in the dark and listened.

Nothing.

Jason took a couple of deep breaths and was just beginning to relax when he heard something. It was a thump, like something had fallen over. It was followed by a scream and by gunshots.

He pulled open to door to let some light in and then quickly found his gun on the floor. Jason pulled his baseball cap onto his head and stepped out into the police station.

“They’re inside,” he heard someone yelling. It was Candy, up on the roof.

“From where?” Superman was up there with her. So was Walker.

Tom and Eric were pressed up against the glass of a window on the West side of the building, looking out.

“The wall is down,” Eric said.

“Fuck this!” Tom turned from the window. He locked eyes with Jason for a moment. “Come on, E. Let’s get.”

Jason held up a hand. “Where are you going?”

“The fuck away from here.”

“We can fight them back.”

Tom walked out of the room toward where he and Eric kept their stuff. “The wall is down,” Eric repeated.

“So we put it back up.”

Eric turned to face Jason. His eyes were hollow. “No. You don’t get it.” He said everything very slowly. “The wall is down. Not just part of it, but lots of parts of it.”

“Where is everyone?”

“Some of them are fighting.” Gunshots sounded to back up the words. “Some of them have run.”

“And you?”

Eric bit his lip. Tom ran out of the other room with two backpacks and threw one at Eric. It landed at his feet. “We are leaving, Eric.”

Eric glanced back and forth between Tom and Jason a couple of times.

“Fine. Stay.” Tom left the police station through the front door.

Jason watched Eric as he watched Tom leave, then slowly rotated his head back to Jason. “Get on the roof. It’s safer up there.”

The two of them quickly made their way to the ladder that lead up to the roof access. As he climbed Jason thought to himself, “This is good. Ladder, not stairs, those things can’t get up a ladder.” They scrambled out onto the roof where Candy, Walker and Superman all had rifles and were taking shots at the zombies milling about on the grounds below.

They all watched as Tom, backpack on his back, threaded between the shamblers, reached a section of wall that was fairly clear, then climbed over it.

Jason waited a minute, but no one made any attempt to fill him in. Finally he asked, “What the hell is going on?”

Superman spoke up first. “Gray dropped the south wall.”

“What?!”

“He signaled over something about checking the wall for weakness, and about an hour later, the whole damn thing fell over.”

“Crazy sonofabitch did it on purpose,” Walker barked.

“We don’t know that.”

“Supes, you are an optimist to the end, huh?”

Jason waved them both off. “Where is everyone else?”

Candy put down her rifle. She hadn’t been firing it, so Jason assumed it was empty anyway. “Bruce, Johnny and the new girl, they got an early start and went over the wall.”

“Which way?”

She pointed South, toward the down wall and horde beginning to pour through the opening.

“Shit. Kane?”

“He was with Gray.”

Jason paced along the perimeter of the roof.

Eric said, “What do we do now?”

“I’m partial to getting back on the road.” Walker was nodding agreement with Superman.

Jason took off his cap and ran his fingers over his scalp. “I guess we don’t have much choice. The five of us aren’t going to clear this and fix the wall.” Candy picked her rifle back up and put on a brave face. Eric burst into tears. “We go downstairs, gather what food we can, and then we leave.”

Superman looked out over the field of fire in front of him. “I suggest we follow Tom’s trail. Looks the most clear.”

The five of them filed down the ladder and quickly gathered a few supplies. Jason went back to his room for his jacket and a few other personal items, a folding knife, an ax handle, and a picture of his wife. He lingered on the photo for a moment, running his fingers over the creases, before slipping it into the front pocket of his jeans.

He headed back out to the front doors of the police station where everyone else was waiting. There was a backpack on the floor at Candy’s feet. Jason picked it up and slung it across his back. “What am I carrying?”

“Some canned goods, a little jerky, some other odds and ends.”

Jason nodded and then looked around at the others. “We ready to go?”

Everyone looked at him but no one gave any answer, but only because they didn’t want to say it. They had only secured this place for four days, but it had been a wonderful change from the constant moving. No one wanted to lose this, but Jason looked out the front doors and could see human shapes swaying with slow steps and knew it was already gone.

“Let’s go.”

Superman and Walker pushed the doors open with their rifles up. “Don’t fire unless you have to,” Walker cautioned. “We need to conserve bullets, plus avoid the sound.”

Jason stepped out between them and headed toward the section of wall that Tom had scaled. Superman followed a step behind, then Eric, then Candy, with Walker bringing up the rear. The line of them walked quickly but kept from breaking into a jog, keeping their distance from the zombies, winding around them and toward the wall.

One by one they went over the wall. Everyone waited in silence on the other side. Jason looked around for signs of Tom but didn’t see any. He saw a scattering of zombies, most of them now shambling toward them. As quick as he could, Jason evaluated the streets. “We’ll go North, around the apartment building I checked out and then head West out of the city.”

Candy looked off to the West. “Back the way we came in?”

“I figured we know those streets a little better.” He didn’t wait for people to agree and started for the apartment building. Before, he had approached the building in the day and been inside it through the night. At night, it loomed ominously. It was probably still largely empty, but the shadow it cast in the moonlight was unsettling.

Jason rounded the corner of the building and bumped into a zombie. It fell to the ground and immediately started trying to get up. Another hand grasped for him and he stepped out of its reach. A chorus of groans rose up. His vision was filled with a crowd of undead that spanned the four lane street.

It happened faster than he expected. The crowd began to surge toward him, toward the corner of the building. He kept taking steps back, though back was now North, and before he could do anything about it, the horde of zombies was between him and the rest of the group.

Walker rushed forward, he and Superman began firing off shots. Candy had her own rifle in hand using it like a club. Eric turned and ran back for the wall.

Jason started swinging his ax handle, but he kept having to give up more ground. The others were backing up too. The gap between them was getting wider.

“Run,” he shouted. “Head West! Get out of the town! I’ll try to circle around and meet you!”

“Meet at the station,” Candy yelled.

“The station,” Jason confirmed. At the edge of town, before it gave way to farmland, there was a radio station the group had spent a night in on their way in. He watched as the other three turned and broke into a run, around the other side of the apartment building to head West.

Another zombie shuffled close to Jason and he cracked it between the eyes with his ax handle. It staggered backwards but didn’t fall. He turned and ran North.

At every intersection and alley, he tried to make his way West but the path was always blocked by more of the undead. Eventually he gave up trying, settled into a comfortable jogging pace, and just headed North out of town. He spent a night in a farmhouse, and as he made a longer loop around the outskirts of the town another night in the back room of a gas station. It took three days for him to get to the radio station on foot. He stood a hundred yards away and watched as zombies shambled in and out of its wide open doors.

Kingston Falls had failed. The number of undead there seemed to be multiplying and Jason had lost the entire group. He hung his head and started walking the road away from the town. Jason’s hand went to his front pocket and felt that the photo was still there.

“I know. I promised. I’m not going to give up. I’ll find them. I’ll find more. I’ll find somewhere else and start again. I’ll survive. I promise.”

Rebuild - Day 4


So, why the abrupt end? Well, it turns out that even though Rebuild says it’s connecting to a server and saving your game, it’s apparently saving the game in your browser cache. Sometimes, websites, like gmail, do updates and because of stuff in your cache the sites crash, so you have to clear out your cache. Had I known my game was saved there, I’d have tried to figure out a way to clear the rest of the cache and preserve it, but I didn’t know, so I wiped the cache clean and with it Kingston Falls.

I hoped that perhaps the generation of your town at the start was based on the name of your town and the name of your leader, and that I could recreate the game by using the same in both, but it doesn’t work like that. Every attempt to recreate the game resulted in a new town and new people. Of course, I could have created a new town and just lied, kept playing and you, the readers, would have never known. But I would have known. I was left with only one option: wipe the slate clean. But, I didn’t want it to be a bloodbath. In the world of random name generation, it’s possible when I start my next town – and I will be starting another town once my anger has subsided – that the same names might just pop up. This might not be the last we see of everyone.

Anyway, I’ll probably take a couple of weeks off from this and then come back to it. I really want to finish a Nightmare play-through of Rebuild, because I’m itching to play Rebuild 2.

Spoiler

The zombie apocalypse happened — and we won.

But though society has recovered, the threat of infection is always there — and Los Angeles coroner Tommy Rossman is the man they call when things go wrong.

Less of Me

Once again, I’m attempting to lose weight. It seems like I’m always trying to do that, but I suppose that will be the case until I finally get down to the weight I would like to be.

I bought a new scale. The old one, it seems, may have been broken. I weigh myself fairly often and noticed that I appeared stuck at 210 or there about. A little up, a little down, but not much. On a whim, I decided that I wanted a digital scale instead of the old non-digital one we had, plus it was only $12. Anyway, first time I step on – 217. My other scale had been lying to me. Oddly enough, the previous couple weeks I’d been doing the light eating again, so I suspect that I was at 220 or so. I’m down to 216 and trending downwards.

Trending… that’s another key this time around. I’ve got a Google Doc spreadsheet I’m using to track my weight. I’m weighing myself 3 times a day – morning, after work, before bed – and recording the lowest weight for the day (because it makes me feel better), but that weight is less important than the moving average. The average will give me a better picture of where my weight really is by smoothing out the fluctuations that occur from retaining water, the occasional big (heavy) meal, and more. Also, by adding “Science!” to my daily routine it feels more like a real project and not just “eat less, exercise more”.

Speaking of exercise, I have a 10k to run in under a month, so, you know, I should probably get to training a bit. The past year has been fairly shitty for me in regards to exercise and diet so I expect to do worse than I have in the previous two years. I did, however, download a Couch-to-5k program for the old Zune that I plan on beginning, maybe this weekend. Also, you know, Rule #1 of the Zombie Apocalypse: Cardio.

Another common element of my “I’m going to start a diet” plan is cutting out sodas, which I’m doing again. Consistently, I’m drinking less sodas now that I used to – there was a time where I was drinking a 6-pack of can sodas a day plus whatever I got out at meals. Now I drink mainly on the weekends and sometimes after hosting a party at our house I’ll have some left over hanging around, and I have little to no willpower, and I refuse to let things go to waste. Oddly enough, as I was thinking about cutting out sodas again, I ran across this wonderful little infographic.

CDC: The New (Ab)Normal

It really makes me not want to eat fast food anymore. Or at the very least, order the smalls and from the value menus. It would help my ego if they stopped calling them “junior” or “kid’s” sizes, but I think I’m just going to have to get over it. I may also start ordering food from the kid’s menu at other restaurants or trying to split a meal with the wife or something. Portions are really out of control.

Also, the CDC has some really awesome stuff about diet. Which makes sense, now that over-eating and obesity are being considered diseases. You can start with the source of that infographic here.

Anyway… enough about me being fat. I return you to your regularly scheduled Friday.