EverQuest at 13

EverQuestFor its thirteenth birthday EverQuest has gone Free-to-Play. Given that no game since has been able to grab me like EQ, in large part because no game since has had a class like the monk, I reinstalled.

I know going in that this isn’t the game I used to play. That game does exist, over on EQMac, but I don’t have a Mac to play it. It’s going to be different, but hopefully in a good way. I’m dusting off Ishiro, and the wife is bringing Lochie out of storage, the monk/rogue duo is back! I’ve heard we get mercenaries, so the monk and rogue will likely have warrior and cleric pets.

I’m actually looking forward to messing around in EQ again, and I hope to be able to drag some of my old friends (and maybe some new friends) in as well.

I really do like the Free-to-Play model for games. I expect if I stick with the game, I’ll pony up a little cash for extra bag or bank slots. Though I doubt they’ll get me for extra characters or many of the other bits. And they definitely won’t be getting a full $15 a month out of me.

Anyway, if you care to look me up, I’m on the Tunare server. I was originally on E’Ci, but that server is long gone, merged with others. I’ll be playing either Ishiro (the monk, level 66, when I group up), Orihsi (the druid, level 59, when I mess around solo), or Jhaer (the random character I’ve created to check something out).

The Walking Dead, Season 2

The second season of AMC’s The Walking Dead ended just a few days ago, and I figured I’d go ahead and put down my thoughts on the events we saw.

We start the season with the survivors heading to Fort Benning. They quickly come to a traffic jam, and while taking a break and trying to make their way through, a herd of zombies comes strolling by. Season 1 of the show deviated from the books in small ways, introducing a couple of new characters, of course the CDC (Robert Kirkman says he wasn’t aware the CDC was in Atlanta, or else he would have included it in his original story), and Shane didn’t die like he was supposed to. The zombie herd was a concept that didn’t get introduced in the comics for a long while, but given the nature of it, it makes sense to have it sooner. After the herd mostly passes, Sophia is spotted by one and runs off into the woods. Rick goes after her, tells her to hide while he takes care of the chasing zombies and when he comes back she’s gone. This sets in motion of the worst parts of the season: search for Sophia. For seven episodes the survivors will spin in circles searching the woods for the missing girls, and while there are a few bright moments (and by bright I mean exciting) it is an extremely dull series of events. But before we finish the first episode, we see people scouring the woods and Carl gets shot.

This gets us to Hershel’s farm. Lots of stupid happens here. For one, this farm is surrounded by flimsy wood and wire fences, totally unsafe, but most of our survivors sleep in tents with no protection. Hershel and his family have added no additional security to their house and basically live like nothing has changed, except that when they go to town for supplies now they don’t have to pay. (Interestingly enough, that’s actually a nice touch in that the town’s general store/drug store has a sign up about taking only what you need and it isn’t fully looted, presumably because any people like Hershel on nearby farms have been only taking a few items at a time rather than clearing the shelves.) People stand around and talk a lot. They talk about finding Sophia and yet only a couple of people ever really go out looking, the main one being Daryl.

Daryl was given to us in season 1, a character not from the books, he was essentially just the crossbow hunting brother of the racist guy who got left handcuffed to the roof. In season 2, Daryl is fully fleshed out. He tells a couple of stories of his youth. After an injury he hallucinates about his brother and we get to see some depth in him. His relentless search for Sophia and his kindness to Carol. Daryl quickly became a fan favorite, as well as a person favorite. (He’s so popular that Kirkman will be adding him to the comic.) Throughout the season, Daryl exhibits the kind of clear-headed decision-making and purpose that Rick lacks.

Shane turns into a complete asshole this season, which as a comic reader I expected. But it is just so drawn out and often poorly handled. It’s almost like they had a bunch of different writers with different ideas of how the story should play out, and they tried to do all of them. Every conversation between Shane and Lori becomes a reason to punch the screen. In turn, most of the stuff between Rick and Lori hurts too. The decision to let Shane survive season 1’s story (where he dies in the books) added a wrinkle that could have been good but played out terribly on the show. The love triangle just had no traction, and Lori’s pregnancy with both possible father’s still around made for melodrama that the show didn’t need. Everything about it made Lori unsympathetic and hated by many fans. Hopefully that can be fixed in season 3 before… well… yeah.

Anyway, the gang eventually finds Sophia. She’s been in the barn the whole time. She’s a zombie. Otis (who died a couple of episodes in getting supplies to help Carl) put her there and no one else knew. But the barn got opened and all the other zombies Hershel was keeping there to try to cure are killed. The mid-season break comes as Rick is forced to put Sophia down for good.

The latter half of the season had more action. There was a bar fight, of sorts, and having to deal with a prisoner whom they don’t want to keep and can’t just let go. But like with Sophia, it takes them about 5 episodes to deal with the prisoner, dragging the story out to the point of annoyance. Meanwhile, Carl is back on his feet and constantly getting into trouble. First he goes places he shouldn’t be and then he starts wandering off. He almost gets himself eaten by a zombie, but instead leads it back to the farm where it eats Dale instead. This’ll be an interesting twist because in the comics Dale survives for quite a while and even has a relationship with Andrea. As a reader, I’m happy they are changing things up as it gives me less fore-knowledge of events, at least the specifics.

So we get to the penultimate episode and finally people stop acting silly. They start gathering supplies, boarding up the house, preparing for the coming winter. But Shane finally goes off the deep end and concocts a plan to kill Rick so he can have Lori for himself. It doesn’t work out so well for him, and Rick kills Shane. Then Carl shows up and kills zombie-Shane. This shooting has attracted a passing herd of zombies.

The final episode of the season really delivered. Not just in zombie action, but in character defining moments. Sure, given the slowness of so many of the thirteen episodes of season 2, the onslaught of the zombie herd overrunning the farm was glorious. They broke fences and (slowly) stormed buildings, and they ate a couple of people. But for me the most excellent development was with the character of Andrea. Season 1 ended with her wanting to give up and die after the death of her sister, and throughout this season she has dealt with that, in part due to Dale’s coddling and pushing. She went from wanting to run off with Shane and leave the group, to leaping out of a truck where she was safe to go rescue Carol in this final episode. She gets left behind and resorts to escaping on foot, pursued by zombies. And when we see that all the other characters are safe, we return to Andrea who is several hours into gaining a lead, then turning to fell the lead zombies, which by the lack of zombies following her you can tell she’s been doing and succeeding all night long. Andrea, through the course of the season, went from defeated and weak to protecting others and fighting for her life with every ounce of her being.

As much as I love the comic and have mostly been enjoying the show, if next season with the full cast is going to be more of what we got a lot of this season (slow drama), I’d rather Andrea and Daryl run off together and we get a real zombie survival show. But the final scenes give me hope. Face it, even in the books Hershel’s farm was kind of dull. That’s why they didn’t stay there very long. But the prison on the other hand, that was good stuff, and what do we see not too far from our band of survivors? The prison. Plus we also got a scene with Michonne, and entertainment news has told us they cast “The Governor” which pretty much cements what next season will be. Hopefully they’ll do it well and not drop the ball.

Game Night the First

Game NightThe wife desired a specific sort of birthday celebration this year. She wanted to have a game night. We counted up all the board games we had access to, decided on food and sent out the invites (a month in advance).

Two guests, eager to get out of the house, arrived early. We chatted and played a round of Zombie Dice. After the wife won, we sifted through a few other games trying to pick one to play but more people began to arrive. There was food and drinking, and much conversation.

Eventually, most of the group (about 16 people showed for the night) settled around the big table to play Apples to Apples. We’ve played this game at many gatherings and it is definitely popular. A few (including me) stayed in the kitchen to eat food and talk of other games (video games and tabletop RPGs). With over 10 people playing, you only play to 4 points, but it can take a long while to get there. Eventually a winner emerged and a break was taken.

A couple of people left, and we settled in to a 3 teams of 4 game of Logo. I think the game contributed, but also the mix of people lead to much mirth and merriment, with a heavy helping of sarcasm and snark. It also helped that we tried to split up couples onto opposing teams (though one managed to sneak through) and engendered a healthy level of friendly competition. Team 3 ended up winning after spending much of the game in last place, but then the game is specifically designed to allow for teams to catch up and take the lead if they can just manage a few right answers. I think Logo might make repeat appearances.

By then it was getting late and people with baby sitters, those with curfews, and the elderly (joking!) had to leave. We quickly did the birthday cake and said goodbye to those who were leaving. The night whittled down to just six people and we adjourned to the media room for a round of shots and a game of Scene It! on the 360.

We called it a night sometime between 1:30 AM and 2:30 AM, and then the wife and I cleaned up the things that couldn’t wait (food) and retired to slumber. One lesson was learned: order less food, the two of us will be eating Mexican leftovers for a month. Another lesson learned: take photos.

All in all, the night was a huge success. I look forward to hosting another game night in the future.

Review Response

Just the other day I was wondering, “Does anyone leave comments on my reviews over at Shakefire?” So I searched through and found that, as expected, most of the time the answer is “No.” Rarely, someone will leave a single comment either in agreement with or disagreement with my review, or some aspect of my review. For example, on a review I did of one of those baseball DVDs that compresses a whole season into a couple or three hours I said it was the best way for most people to watch baseball since baseball can be pretty boring. The comment was that people are missing out by not watching the entire season.

However, one review I did got a number of responses, and I thought I would, rather than reply there, reply here. The review in question was for the album Impulse by ERRA. The main fault of this album is that I hate the genre of growling/screaming music. Since this review, I’ve sorting things out with the guy who runs the site so that I don’t get these sorts of things to review. It’s actually in both our best interests – I don’t have to review something I hate and he doesn’t get a site full of low-grade reviews due to poor product/reviewer pairing. Anyway, the original review is here.

Admittedly, because I didn’t like the album, I went for sarcasm and humor in my review. Like most other reviews, it probably would have gone uncommented on. But someone went and posted a link to it on ERRA’s Facebook page’s wall. As expected, fans of the band didn’t like that I didn’t like the music, and posted comments.

Without further ado, the comments…

Im disappointed in both your review and the website’s decision to give you this album to review. You can’t compare the quality of an album where there are screaming vocals in it to something that doesn’t. It is a genre of music. And your reviews are supposed to inform people about the qualities and the downfalls of a record. Being a journalism major, and being someone who actually wants to write publicly about music, I am disgusted by this review, especially the last half. Pure garbage.

Being a journalism major, this guy probably has some high ideas about what journalism is. He wants to write publicly about music. He can. Blogs are free (which is why, in part, print media is dying). And as far as I can tell, assuming he’s one of the guys who also posted on Facebook, he does have a tumblr account, where my review apparently inspired him to write a review of the same album and give it a 5 out of 5 over a month ago, but hasn’t posted anything since. Allow me to impart a single piece of advice to you: a writer writes. If you really aspire to work as a writer, write, even if no one is paying you.

As for his claim that my reviews should inform people about the qualities and the downfalls of a records – I think I did: there is screaming, and that is the downfall of the record.

You don’t know what you are talking about.

Yes I do. Since I’m giving my opinion on the album, I am, in fact, the only person capable of knowing what I am talking about.

im laughing hard…..

ERRA FTW

I’m unsure of what is going on here. Is he laughing at my review (win!), the other comments, or just in general? He’s a fan of the band, so I think he’s with the other comments and laughing at me (not with me).

Did Shakefire pay you for review this? EY! WHOEVER HELL HIRED THIS GUY, CAN YOU HIRE ME TOO?

Nah, this review was epic. Epicly shitty. If you hate their screamer then you hate a lot of really good low-pitch screamers from hardcore/metal bands, no ?

Come on dude, chill the fuck out. They’re incredible.

Like with many review sites, no, Shakefire didn’t pay me. Well, they gave me a free copy of the album, which is dubious payment at best. They might hire you. Want to know how I got the job? The guy running Shakefire tweeted that he was looking for writers and I replied. Done. Which takes us back to the first guy… want to know how easy it is to get a “job” writing reviews? It’s that easy. Now, getting paid cash to write reviews… that’s another story. And to answer this guy’s question, yes, I hate a lot of screamers from hardcore/metal bands.

You should have gone against your instinct and given this album at the very least an “A.” You have admitted to letting your individual aversion to screaming cloud your review. I’ll chalk up the fact that you gave this an album “a big fat F” as being due to your hearing going progressively downhill since 1974. Listening to music with an objective ear is not a crime, Sir.

“at the very least an ‘A’.” Honestly, looking back and playing a few cuts from the album again (I didn’t delete it because seriously, what’s one album when you a terabyte of drive space?) I think, if I could ignore the screaming, I might give them a ‘B’ if I was being charitable. See, this isn’t a 7-9 scale. We (I) use the whole thing, from top to bottom. As for my hearing, it’s fine, except maybe a little worse after listening to this album from ERRA and the other screamer bands I’ve had to review. And listening to music with an objective ear isn’t a crime, but it also isn’t my job. I’m not teaching a music appreciation class, I’m reviewing, which is a broad spectrum of writing that includes my chosen take: giving my personal opinion of what I experience.

hahahahaha ur such a faggot dude. don’t review this kind of music if you don’t listen to the genre. Its like giving someone who listens to only rap, Carnifex’s new CD Until I Fell Nothing. which is NOTHING close to rap. and don’t say you are use to this genre cuz ur not just admit it. if you still believe you are, then ur mind is playing tricks on you.

I don’t really want to respond to a guy who uses “faggot” in this way, but he does have a small point which I addressed earlier. I don’t choose what to review, I’m assigned it. The boss sends me links by email or physical products in the mail which I experience and then review by the deadline assigned. We’ve cleared up some issues so that I’ll have less of a chance of getting stuff I am biased against, so in the future I won’t be reviewing bands like ERRA unless there is simply no one else to review them.

I give your review a -10 out of 10

So do I. Did you know that all reviews are scored only in Absolute Values? Thanks for the 10!

Seriously, though, when reading reviews or opinion pieces, it is important to approach it from the same direction the author did. One week in Entertainment Weekly, there was a column which I read and thought was hilarious. My wife read it and found it to be despicable. We discussed it, and while I had approached the article from a point of satire because I knew the history of the author’s satirical style, she had approached it as a serious piece, and since part of it was praising the awesomeness of the Twilight movies and how Bella Swan can teach us things, I understand why we had such different responses to the article. But then again, someone who loves Twilight and really does think Bella Swan is a great role model, reading the article in a satiric tone would be harsh.

And that’s what happened here. I listened to music for review that I have zero interest in because I don’t like it. So I took a humorous approach to my review with hints of scathing scorn for the genre. People who like the genre didn’t like my review. Only one of us devolved into name calling. Hint: it was the guys who used the words “faggot” and “douchebag”.

dot Tumblr dot Com

If you haven’t caught it through other social media avenues, or by the appearance of the link over to the right on the weblog, I have a tumblr now.

It’s just another stream to follow… what’ll be over there is largely going to be pictures I take on my phone and then share. I could do that through the blog here with the WordPress app, but I haven’t liked the results of blogging from the app. It always seems to be formatted weird, and I have to fix it again later.

Inspiration and Cloning

There are only seven stories in the world. Or so the old saying goes. Every book you read, movie you see or game you play, the plot can be boiled down to one of those original stories or a combination of them, the only thing you get with new stuff is to see it played out in different ways. And to be honest, this is a good thing. Throughout the ages, people have been producing things and inspiring others to produce other things. And in most instances, out-and-out copying was considered fraud.

There is only one Mona Lisa. You can own a reproduction of it. But if someone were to paint a new painting that looked exactly like the Mona Lisa, except with a different signature, people would call it out as uninspired or even criminal.

Cloning in video games is getting enough attention that the New York Times is covering it. It’s one thing to say “I’m going to make a first person shooter” and complete another to take Halo, copy every single thing about it, put a new name on it, maybe tint the textures and call it a new game.

I don’t want to get into the subject too heavily, but there is a quote on the second page of the article I linked that I wanted to call out.

The issue of copying, Mr. Schappert said, is not unique to games, but for the entertainment industry as a whole. He compared the game industry to the movie industry, where new films always borrow ideas from older ones.

“The winner is the one with the best ideas, the best script writing, the best actors, the best cinematography,” he said. “It’s the same thing here. We have to earn the engagement of the consumer. This is entertainment.”

Only, it isn’t like that at all. What these game companies are doing isn’t borrowing ideas. It would be like Universal Studios or Sony Pictures sending people to Sundance to watch independent films from small production companies, record the film with a hand-held camera, not buy them for distribution, come back home, transcribe the script, make up storyboards from the video, cast A-list stars, land a top-notch director, and then produce a $50,000,000 version of the $200,000 film they saw at Sundance.

There is a fine line between cloning and inspiration. Some of these game companies are absolutely crossing it.

The happy secret to better work

Let me begin with a video. Take 12 minutes and 21 seconds and watch it. I’ll be here when you are done.

I love TED talks. I’ve posted a number of them before. This one, however, struck a chord with me because it touches on ideas that I have had for myself for years.

Be happy now, not later.

A couple of weeks ago I wrote a short post about my philosophy on work. Whether you saw it at the time, the central premise behind it is that you should be happy with the job you have while you have it, even if you don’t like it and are looking for something else. Being happy with your job, even if it is just being happy with doing your job well although the job itself sucks, is the beginning of a ripple that will affect everything else in your life and everyone around you. You might hate your job, but face it, if the boss pulls you aside to tell you how awesome you are at the job, you feel great. And if your job is managing people, remember that telling people about the good things they do can actually have an impact on places they need to improve. Lead with bad news, then close with a few comments about the good stuff they do. You’ll actually bolster their spirit and that alone may be enough for them to improve in those problem areas. If all you do is yell at an employee, perhaps you should do both of you a favor and let them go, because your constant berating and never telling them anything positive is, for most people, actually going to make them perform worse, not better.

There is an old saying about crying over spilt milk and how you shouldn’t do it that no one these days really understands because who would ever cry over spilt milk? But the point of the saying is another thing I’ve talked about for years. The point is, once the milk is spilt, just clean it up. You gain nothing from being distraught or upset over the loss of the milk. It’s trivial. It’s not like a parent died or anything. Too many people spend too much time worrying about and being upset at things that have already happened and can’t be changed. They wind themselves up in knots, making themselves unhappy over past failures when they should be accepting them, learning from them, and moving forward.

Now, that doesn’t mean people shouldn’t care about stuff that happened, but it does mean that you shouldn’t let it cripple you. And you aren’t going to just wipe it off and move on like nothing happened. No, the point is that you understand what happened, resolve to do better, and integrate the experience into who you are to make you better. Why did you spill the milk? Could it have been avoided? In the future, let’s try not to spill milk.

But how do we get better and being better?

The sticking point for most people is that everything they’ve been taught in their lives has led them to the road described in the video: that happiness comes after success.

I suggest taking to heart the list at the end of the video. You need to actively work at changing the way you approach life. Make sure you take the time to acknowledge and dwell on the positive good things in your life and not spend all your time focusing on problems and the stress of working toward future success and future happiness.

If you need a little push, you might consider giving SuperBetter a try. Jane McGonigal has been pushing “gamification” for a long time, and she’s finally unveiled her new project. This website isn’t going to fix your life, but if you work it you might find that using your old/current mindset of chasing achievements can be redirected into things that may help you be happier now and not later.

I haven’t spent much time at that site, so I can’t speak on its effectiveness. But if you know me, or can sleuth out my email from the site, feel free to hit me up as an ally.

It’s not about the price tag

But it is about the tag. Or tags.

Back in the day, you just blogged and put it in a category. Then came the ability to throw a single post into multiple categories. Then… I’m not sure when, maybe with livejournal or similar sites, we started tagging posts with moods. “happy” wasn’t a category, but you’d have posts in many categories tagged as such. Over time, tags became more formalized, and with Web 2.0 and SEO (that’s Search Engine Optimization for the uninitiated) they became more important than categories.

Much like I still often refer to this place as a “weblog” instead of a “blog”, I tend to resist change, mostly because I hate change for changes sake. If it has purpose though… well, after years of ignoring the tagging features of the blog software’s I’ve used, I’ve finally caved in. This site will now be tagged.

To assist me with this, I’ve installed an auto-tagging plugin and this morning I ran it on all the old posts to see how it would do. It did horribly. And now I’m too lazy to spend too much time fixing it. It created over 4,000 tags for my just over 1,400 posts, and some of them are really stupid. I installed a second plugin that recommended I erase about 2,900 of those tags, and I did. However, going forward, I’ll spend the effort to better police the auto-tagging and make corrections as appropriate. In the meantime, enjoy the word cloud on my blog over on the right entitled “Partly Cloudy”. If I enjoy the tags, I’ll get a better plugin for them later.

And in order to spice up this otherwise boring post, enjoy this music video:

Kiva

In my life, I’ve often wanted to give to charities, but I tend to hold back because I just don’t know what they will do with the money. I’ve seen horror stories of foundations with administrative costs that strip 90% or more of every donation, meaning very little actually goes to the cause. And then there is stuff like the recent Kony 2012/Invisible Children thing where it apparently looks like a good idea, but the money is actually going to people who are guilty of many of the same abuses that they claim to be against.

But Kiva, from every source I can find, appears reputable. And it isn’t your usual “give and forget” kind of thing. The way it works is this:

  1. You put money into your fund.
  2. You loan money to people.
  3. They pay it back.
  4. You get to loan the money out again.

In this way, every time you can afford to toss a little money into your fund, say a few bucks a month, you are growing the account. If you put in $25 this year and next year you put in another $25, you now have $50. And with most people repaying in about a year, if you were to put in $25 a month for 12 months, you would be able to keep lending $25 a month, every month, forever.

If you’ve been hesitant to join up with Kiva, they are running a promotion right now where you get $25 for free if you take an invite from an existing person through a special link. Like this one. I’ve also decided to start up a team where we can pool our resources and track our contributions. If you want to join it, go here.

Especially with this latest promotion, there’s almost no reason not to join Kiva. So, why not?

Worth Doing Well

Any job worth doing is worth doing well.

Any job with acceptable compensation (be it monetary, spiritual, emotional or other) is worth doing.

Any job I take on will have acceptable compensation. (I don’t intentionally commit myself to things that I know I will hate doing and gain no form of reward from.)

So, by the transitive property, any job I take on is worth doing well.

If you live your life by these simple rules, it is possible that you might have a job that sucks, but you should never suck at your job. If you find yourself being terrible at your job, you either need to find a way to be better at it or find a job that is a better fit. By knowingly, willingly being terrible at your job, you are choosing to make your own life worse and having a negative impact on everyone you interact with. Conversely, by doing your job well, you will have a positive impact on the people you interact with, and that, in turn, has a chance of making you feel that your job doesn’t suck.