Real Life Reward Systems

As a manager of a retail establishment, it really sucks to have people call out sick.  First off, chances are because of budget constraints you are running your schedule pretty tight anyway, possibly even being short handed at times because you just can’t plan for random explosions of store activity.  Sunday at 11 am might be one of your slowest times of the week, but this week every church group in a twenty mile radius has decided to come to your store, and the two staffers you’ve got are struggling to work the registers praying they’ll survive until more people show up at 1pm, when traffic usually picks up on Sundays.  Even worse, employees of retail are notorious for, you know, actually having a life outside of work, so when someone calls in sick it is almost impossible to find an employee to come in and work an extra shift (usually because the money isn’t really worth giving up a day off).

To combat this, and to create a trail of evidence for firing people, most retail outlets adopt systems of penalties.  Late for work?  Earn a point.  Clock in early?  Earn a point.  Miscount your drawer?  Earn a point.  Call out sick?  Earn a point.  And so on… and at some arbitrary level, say 10 points, you are fired.  Points, of course, expire over time, because the intention is to fire people who are chronic “bad” employees, not people who make a mistake now and then.  Unfortunately, the result is that the employees also realize there are mistakes to be made and accidents to be had, and they only have any real control over certain things.  Like being sick.  If calling out sick earns you a point, then you just go to work sick.

Head to Google and look up studies on people working while sick.  All the data shows that employers who let people stay home when sick results in overall less sick days taken by employees, and a generally happier environment.  If your employees are afraid to take a sick day, they come to work sick, get everyone else sick, and now everyone is miserable and sick and working.

Obviously, the answer is: let people stay home when they are sick, and don’t count off for it.  But it isn’t as simple as that.  The store needs to run, and earlier I mentioned how hard it is to find people to work an extra shift.  So why not offer people who fill in for a sick employee an opportunity to improve their status?  Say… you work the shift of a sick employee, a point is wiped off your record if you have one.  Now, when Bill calls in sick you can look at your list, see that Jane has 6 points, call her and offer to drop her to 5 points if she’ll come work Bill’s shift.  If the situation is dire, offer to drop her to 4 points.

Beyond sick day stuff, why don’t companies offer more rewards for being a good employee?  How about a catered meal or a little bonus ($20 – $50) at the end of the month if an employee has 0 points?  Would it be worth $20 per employee per month to eliminate tardiness and counting errors?

Anyway, this is just another place I’ve run into over the years where people thought up a penalty system to try to encourage better behavior but forgot to provide any rewards or control to the employees.

`Tis the Season.

It occurred to me that there is something very wrong about the retail business at the Christmas season.

While working at Toys “R” Us, admittedly only for 3 actual days of work, I heard alot from the other employees, you know, the ones who work there are year long. Seems that this place, much like alot of retail places, only allows each store to have so many “full time” employees. The kinds of people who have to provide benefits for. During the Christmas season, they hire seasonal help to handle to extra load. These seasonal people are required to sign forms saying that regardless of the number of hours they work, they will not under any circumstances be considered full time employees. So I, and the 10 or so others hired for the holidays get scheduled for back breaking 40 hour weeks, while the people who actually care enough to work for the store all year round are left wondering why they can’t get more than 22 hours on the schedule. I mean, I bet they’d like some extra spending money too (safe bet, they actually told me they wanted more hours but were refused).

These stores don’t offer their normal part time workers more hours because by law if they give them 30 or more they have to give them benefits too, and yet they can work a “seasonal employee” into the ground and until what used to be his feet are just bloody stumps thumping away at the tile as they drag yet another overpriced Power Wheels toy to the front. Why is it they can’t just use the same magical piece of paper that allows them to side step the law for seasonal help for also allowing their dedicated employees a few extra hours a week?

I quit because my feet hurt. I was unprepared to do the job physically. Only minutes before I handed in my badge, another employee did the same, but because she was going to go do “seasonal work” for another store to get more hours.

Sometimes I just don’t understand.