If you dig around this site you’ll find that I occasionally praise the design of EVE Online. Which is funny, considering that I don’t play it. I did, at one point, but unless you have the desire and time to get involved in the forums, corporations and politics of the game or like the economy jockeying, the mechanics of the game are fairly boring.
CCP, the company that makes EVE, is looking to change that… sort of…
Enter, DUST 514. I read about this over at Fidgit, and here is what was said:
DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.
The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.
Again, CCP seems to be taking risks by trying something that isn’t exactly mainstream. Sure, console FPS games are old hat, but the idea of integrating that console FPS with a PC MMO and tossing in some RTS style elements has my interest piqued.
This article includes a video showing what I can only hope is in-game footage of combat.
I am excited to hear more, which they say we will at CCP’s Fanfest in October.