In a companion piece to yesterday’s rant on using the dungeon finder tool, playing a character who doesn’t kill means that the tool is useless to me. So at least on this character I’ll never have to deal with that frustration. The dungeons, however, aren’t useless. For example, Wailing Caverns has a quest for picking up serpentblooms, which are ground spawns, so that means I can do it. The trouble is that I have to actually go and find the dungeon. I suppose trouble isn’t the right word, since I actually enjoy the exploring.
I know where the Deadmines are, but taking a peek at spoiler sites tells me that there aren’t any quests there for me to do as they all involve killing stuff. Ragefire Chasm also appears to only have kill quests. Shadowfang Keep as well. I’m betting that most of the dungeons are going to be this way. But many of them will also have herbs and ore to gather and mine.
In the meantime, I’m still traveling the world… just yesterday I ran all over Loch Modan looking for lost pages, which I found, and then I was ushered off to the Wetlands.
26 and roaming…