In a companion piece to yesterday’s rant on using the dungeon finder tool, playing a character who doesn’t kill means that the tool is useless to me. Â So at least on this character I’ll never have to deal with that frustration. Â The dungeons, however, aren’t useless. Â For example, Wailing Caverns has a quest for picking up serpentblooms, which are ground spawns, so that means I can do it. Â The trouble is that I have to actually go and find the dungeon. Â I suppose trouble isn’t the right word, since I actually enjoy the exploring.
I know where the Deadmines are, but taking a peek at spoiler sites tells me that there aren’t any quests there for me to do as they all involve killing stuff. Â Ragefire Chasm also appears to only have kill quests. Â Shadowfang Keep as well. Â I’m betting that most of the dungeons are going to be this way. Â But many of them will also have herbs and ore to gather and mine.
In the meantime, I’m still traveling the world… just yesterday I ran all over Loch Modan looking for lost pages, which I found, and then I was ushered off to the Wetlands.
26 and roaming…