I Came, I Saw, I Ran

This morning was the 3rd Annual Run Like Hell 5k at the Oakland Cemetary.

It isn’t fancy, so the times aren’t exact, but I crossed the like at exactly 53 minutes and 0 seconds, on the nose.  In fact, seeing the time tick toward 53 is what caused me to actually run across the finish instead of continuing to walk.

53 minutes is a decent time.  Not a good time.  Definitely not a great time.  It also happens to be roughly half my Peachtree Road Race, a 10k, time from July.  So, despite making little effort to train or exercise in the past few months, I haven’t backslid any.

I do want to bring down my time for next July, so today is the kicking off point of trying to get back into exercising.  No.  Forget the trying, I am back to exercising.

Anyway, I had a great time, and as you can see from the picture I ran dressed as Charlie Brown’s Evil Twin.  Really, that’s what makes the Run Like Hell a fun run: the costumes.  Batman, Supergirl, people with blue hair, painted faces, tutus and all manner of different things.  I look forward to next year.

Movie Round-Up: October 29th, 2010

3D SawSaw 3D: (official site)

I actually like 3D.  I want them to continue developing it and one day perhaps have it without needing the glasses.  I love movies filmed with the 3D cameras, and pretty much universally hate the 3D in every movie that does it in post processing.  I even like horror films in 3D.  That said, I just have absolutely no desire at all to see a Saw film in 3D.  There is just too much blood and gore and torture in the Saw films, and I don’t want that leaping off the screen at me.  I just don’t.  Of course, the 3D isn’t really the turn off I’m making it out to be.  I haven’t seen a Saw movie in the theaters since Saw II.  In fact, I have seen a Saw movie since Saw II.  I might watch them some day, but after the second film and all the copycat torture-porn films, I just don’t have much interest in watching two hours of people being killed in horrendous ways.  However, if this sort of thing is up your alley, the trailer looks like more of the same and in 3D, so you should probably go see it.

Are you going to the movies this weekend?

World of Minecraft

I’ve been playing Minecraft.  It really is quite a fantastic little game.  Once the Survival Multi-Player mode gets fixed it will be downright awesome.

Anyhow, as I’ve been playing, I’ve been thinking about how this sort of thing could be done as an MMO.  I’d love to see fully destructible terrain in an MMO, but the issue really is one of containment.  Players will inevitably rub each other the wrong way.  So, consider this…

Take Minecraft.  Add in the ability to mark a server as “official”, which means that it passes some CRC checking and other verification (to make sure it isn’t running any cheats or hacks) which it passes to a central server (run by Notch).  Then, allow players, or more accurately server admins, build portals which can be connected to other servers (both servers involved have to create portals to complete the link, both verified by the central server).  Thus creating a network of Minecraft worlds.  Throw in some niceties like the ability to set an upper limit to the number of players connected, or even the ability to “white list” accounts allowed to build/destroy (everyone can look, only certain people can change).

Hmm… better yet, perhaps they should not allow this because I might waste entire days, even weeks, just wandering the network admiring people’s creations.

Free to be Super

Champions Online goes Free to PlayAnother game switching to the Free to Play model isn’t really surprising.  I’m pretty sure that most companies are realizing what most players figured out a long time ago: players aren’t going to subscribe to a bunch of different MMOs.  At best, subscription games get tourists, people who love one game but are burned out so go looking for something new to reignite them… and then they go back to the one game they love.  The elephant in the room is that World of Warcraft is that one game for millions of people.  Free to Play lowers the barrier for the tourists down to its minimum (at worst, a big download and install; at best, a tiny download and install followed by streaming out content to you while you create your character and play around in the introduction areas), and then pelts you with bonuses you can buy for tiny amounts.  And earning a few dollars from hundreds of thousands of tourists is better than earning a box sale from a small percentage of that number.  You also avoid people being able to say “the game just isn’t worth the monthly fee” because there isn’t one.  Now you just have to avoid them saying “the game just isn’t worth playing, even for free”.

I’ve always wanted to try Champions Online, but the cost kept me out.  I played City of Heroes for three years, and if that was free to play I’d be there in a heartbeat, but it isn’t.  At least not yet.  Looking over the Champions F2P Features list, it looks like they’ve put a good foot forward and the free parts will be worth playing.  Since Champions doesn’t have separate servers, they immediately avoid the pitfall of EQ2 in separating their F2P players from the rest.  Sure, EQ2 is reporting growth, but I hated that as a F2P player I couldn’t play my old characters from when I was a subscriber and I couldn’t play with my old friends.

Anyway, as far as I’m concerned, this is nothing but good news.  I’ll be looking forward to donning in game spandex next year when they convert.

Real Life Reward Systems

As a manager of a retail establishment, it really sucks to have people call out sick.  First off, chances are because of budget constraints you are running your schedule pretty tight anyway, possibly even being short handed at times because you just can’t plan for random explosions of store activity.  Sunday at 11 am might be one of your slowest times of the week, but this week every church group in a twenty mile radius has decided to come to your store, and the two staffers you’ve got are struggling to work the registers praying they’ll survive until more people show up at 1pm, when traffic usually picks up on Sundays.  Even worse, employees of retail are notorious for, you know, actually having a life outside of work, so when someone calls in sick it is almost impossible to find an employee to come in and work an extra shift (usually because the money isn’t really worth giving up a day off).

To combat this, and to create a trail of evidence for firing people, most retail outlets adopt systems of penalties.  Late for work?  Earn a point.  Clock in early?  Earn a point.  Miscount your drawer?  Earn a point.  Call out sick?  Earn a point.  And so on… and at some arbitrary level, say 10 points, you are fired.  Points, of course, expire over time, because the intention is to fire people who are chronic “bad” employees, not people who make a mistake now and then.  Unfortunately, the result is that the employees also realize there are mistakes to be made and accidents to be had, and they only have any real control over certain things.  Like being sick.  If calling out sick earns you a point, then you just go to work sick.

Head to Google and look up studies on people working while sick.  All the data shows that employers who let people stay home when sick results in overall less sick days taken by employees, and a generally happier environment.  If your employees are afraid to take a sick day, they come to work sick, get everyone else sick, and now everyone is miserable and sick and working.

Obviously, the answer is: let people stay home when they are sick, and don’t count off for it.  But it isn’t as simple as that.  The store needs to run, and earlier I mentioned how hard it is to find people to work an extra shift.  So why not offer people who fill in for a sick employee an opportunity to improve their status?  Say… you work the shift of a sick employee, a point is wiped off your record if you have one.  Now, when Bill calls in sick you can look at your list, see that Jane has 6 points, call her and offer to drop her to 5 points if she’ll come work Bill’s shift.  If the situation is dire, offer to drop her to 4 points.

Beyond sick day stuff, why don’t companies offer more rewards for being a good employee?  How about a catered meal or a little bonus ($20 – $50) at the end of the month if an employee has 0 points?  Would it be worth $20 per employee per month to eliminate tardiness and counting errors?

Anyway, this is just another place I’ve run into over the years where people thought up a penalty system to try to encourage better behavior but forgot to provide any rewards or control to the employees.

A Week of Tweets on 2010-10-24

  • Another weekend over, another work week begins… #
  • 7 months of Google Ads = $0.00 vs 7 months of Amazon Associates Ads/links = $33.42. Good bye Google Ads. You suck. #
  • Two hours playing with new WordPress themes, ended up back to my original with a few minor tweaks. #
  • Everyone should be watching Terriers on FX. Great show! #
  • @angelaadams Sew them inside voodoo dolls, obviously. in reply to angelaadams #
  • @petterm Added! in reply to petterm #
  • In order for healthcare to be universal, it needs to be based on what you cover, not who you cover. #
  • Bawitdaba da bang a dang diggy diggy diggy said the boogy said up jump the boogy. #
  • I am uninspired… I need a subject to blog about today… #
  • If you were stranded on a desert island, which one per… — The answer that will get me in the least trouble: my w… http://4ms.me/caMBU7 #
  • Paranormal Activity 2 screening tonight. (@ Regal Cinemas Atlantic Station Stadium 16 Theatre) http://4sq.com/3eNDxk #
  • The more it stays the same, the less it changes! #
  • Submit button, I set your height and width both to zero. Why are you still visible in all browsers but IE? #
  • @jehuthehunt You'll have better luck just banging your hands on the keyboard if you want to find something that has never been used. in reply to jehuthehunt #
  • I'm at IKEA w/ @mentaljo. http://4sq.com/55OTK5 #
  • Picked up my number for next Saturday's Run Like Hell 5k through the Oakland Cemetery. Woohoo! #

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Movie Round-Up: October 22nd, 2010

Paranormal Hereafter ActivityHereafter: (official site)

For about the last decade, Clint Eastwood has been knocking them out of the park as a director.  Sure, he has some great films from before that too, but the last ten years have just been great.  Matt Damon’s decade hasn’t been too shabby either.  Those two elements had me interested in the film… then I watched the trailer.  A reluctant psychic, a woman with a near death experience and a boy who lost his twin brother.  I’m very interested in how their stories intertwine, what the lynch pin is going to be.  This is a must see film for me.

Paranormal Activity 2: (official site)

I saw the original with absolutely no knowledge of the film going in, and that was probably the best way to see it.  If you know too much about it, most of the film is ruined.  It is a slow burning build up with a few tense or eerie moments building to a chaotic and partly ambiguous end.  You have to be willing to get swept into the story.  So with that experience in mind, I had avoided all mention of this film.  I wanted to see it with no expectations.  And I did… and it was good.  Once again, if you are interested in this movie, don’t watch the trailer, don’t read any reviews that actually talk about the film, just go see it.  See it and just let go, relax and watch the movie unfold.  Had I not seen it for free, and having enjoyed the first one so much, I’d easily have paid full price for this.  And I might, since the wife was sick and couldn’t go to the screening.

If you were stranded on a desert island, which one person would you bring with you?

The answer that will get me in the least trouble: my wife.

But choosing one person to be stranded with is hard. You need a person who compliments your own skill sets to allow for greater chances of survival and rescue. Your choice should be someone who is physically fit and reasonably intelligent in a variety of subjects. Or you could just choose someone who would make your final days as pleasant as possible, making the sex with until neither of you have the energy or will to go again.

I can tell you, however, one person I would NOT want to be stranded on a desert island with: Roy Hinkley. You may not recognize that name, but you’d know him if I called him by his more common moniker, The Professor. Yes, that Professor. The man who could make a radio from coconuts but couldn’t fix a hole in a boat. I mean, one thing the island had an abundance of was trees, you’d think he’d at least make a raft or a canoe or something. Given the amount of time they were on the island, he could have made a yacht!

Of course, I can’t bag on the Prof too much. Who’d really want to leave an island that counted Ginger Grant and Mary Ann Summers among its inhabitants? I certainly hope he was tapping that. Both of that. I know I would. In fact, I’d probably engineer a few “accidents” to eliminate my competition in that department to improve my odds. Yeah…

Crap. The wife is going to read this and I’m going to be in trouble. So, uh.. my wife. If I was stranded on a desert island, the one person I would bring with me would be my wife.

Ask me anything

Atlanta Zombie Apocalypse

Atlanta Zombie ApocalypseIn recent years I’ve been reluctant to go to haunted houses because, frankly, most of them suck. The majority of them have “no contact” policies, and they constantly remind you that you will not be touched. So you wander through a bunch of scenes inspired by horror films and every once in a while someone will jump out and try to scare you, predictably at certain corners. I’ve enjoyed the Netherworld Haunted House before for its design and artistry, but since it is so popular the trip through is usually like driving in rush hour traffic. Lots of stop and go movement, and sadly you get lots of people pulling out cell phones to text or use as a flashlight.

This year, however, I went to the Atlanta Zombie Apocalypse.  It was great.

The first thing I liked about this place is that they broke the line up into groups of around eight to twelve people.  We waited in lanes for our group’s turn to go.  Once it was your group’s turn, you got pulled ahead and the situation was explained.  The military has been fighting the undead for days and are losing.  Survivors are being rounded up and escorted to a safe zone.  Your group will have two escorts, one in front and one bringing up the rear.  They don’t have enough guns to give you any, but they promise to protect you.  You get a quick run down of safety procedures and then you are off.

The path takes you through a couple buildings and an outdoor expanse (where you have to jog/run to keep up as it is dangerous out there) and back through a couple more buildings.  The design of this haunted house, with the military escorts, actually solves one my major issues with haunted houses: no contact.  Yes, the zombies still don’t touch you, but here it is plausibly explained by your military escorts and other random people shooting the zombies.  They still jump out at you, and they can still get a rise out of you, but then they are put down before they can actually get you.

In my opinion, the Atlanta Zombie Apocalypse is worth the price of admission ($20).  Well, the haunted house part anyway… the zombie shoot where you get to shoot paint balls at zombies was kinda lame.  $10 for 20 paint balls to shoot at guys wearing protective head gear, eh… lame.  But go for the haunted house.  Since this in their first year, if they return, I can only see it getting better.

Terriers

Terriers
Terriers on FX

From the “Best TV Shows You Probably Aren’t Watching” file comes Terriers.

The show isn’t full of flashy action sequences.  It isn’t full of sex.  It’s about solving crimes, but it isn’t a procedural.  It has no teens, no supernatural elements, no super spies or super powers.  What it does have is excellent writing, great stories, and fantastic performances.  There is action, and sex, and crime solving, but the show is really about the characters.  In just six episodes I’ve gotten to know these characters better than some shows manage in entire seasons.  The style of the show is like an old noir detective film.  Scrappy underdog characters with huge character flaws.  And snappy dialog.

Terriers is about Hank Dolworth.  He’s an ex-cop and recovering alcoholic.  He flushed his career and his marriage down the toilet, and now with his best friend Britt Pollack, a reformed criminal, the two of them are making ends meet by running an unlicensed private investigation business.  Basically what you’ve got is an ex-cop who knows the law and where the edges are, and an ex-con who is good at breaking and entering and other less than lawful pursuits trying to do the right thing, even when they aren’t exactly sure what that is or how they should go about doing it.  It begins with an old drinking buddy of Hank’s asking for a favor.  This leads them into some dealings with corruption in local businesses and forms the story arc for the first five episodes.  One of the best parts about the show is that it doesn’t divide it’s focus.  Many shows like to have a case of the week for the episode and fill the background with character arcs.  Terriers manages to actually use the case of the week as part of the character arcs and overall story arc.  It all blends together instead of feeling like each scene is part of one or the other.

It’s just really good.

If you haven’t watched it yet, I’d recommend giving it a shot.  Full episodes are available on Hulu.  If you like it, tell a friend.