Not All Slopes Are Slippery

Taking another angle on yesterday’s post, now I want to look at the major protest against the sparkle pony: the slippery slope.

As with any time a change is proposed, the alarmists immediately paint it as a step toward complete and total destruction.  No change can be in a vacuum, but not every change needs to be the tipping point for Armageddon either.  So the argument goes like this:

  1. Pets for sale.
  2. Mounts for sale.
  3. Epic raid gear for sale.
  4. The only way to “win” is to have the most money and “buy” victory.
  5. The planet explodes.

Yes, I’m exaggerating.  But only for step 5.  Here’s the thing… you don’t need pets.  There are pets available in game, and they’ve given away exclusive pets at Blizzcon and other events as well as sold them as part of pre-order packages and collector’s editions.  But as far as I know, the pets for sale don’t actually do anything to affect game play.  If I’m wrong, please correct me.  (A quick run through some wikis tells me that there are no bonuses but some will detrimentally affect play by ruining stealth or debuffing the owner.)  They dance, they talk, they are silly and fun, but having a pet doesn’t make your character any stronger than someone of the same class, same level, same gear but without the pet.  The pet is a toy.  And so is the mount. (Wiki link.)  The mount gains you no extra in-game advantage.  None.  It just looks pretty.

So, why the jump in step 3?  Why go from two consistent levels of selling items with no affect on game play to suddenly selling gear that does?  This is where the argument falls apart, and it is clear to see why they go there.

The pets, the mounts… the coolest pets and mounts in the game comes from raiding or hard quests.  Regular players get pets and mounts, but they are, in comparison, bland.  Blizzard has giveaways and collector’s editions and pre-orders, but again, those are somehow considered special, just like the stuff you get from playing the game at it’s highest level.  The fact is, most of the people complaining wouldn’t have an issue with Blizzard selling a $25 plain brown horse that worked that same as the Celestial Steed.  The issue is that Blizzard is selling the (arguably) coolest looking mount in the game for cash and not reserving it for their hardest working players to earn with blood, sweat and tears.

Even if Blizzard followed the advice I laid out in yesterday’s post and introduced appearance only items (items with no stats at all), it would not be an escalation.  They might end up selling the coolest looking appearance items in the game for cash, but it would not be selling raid level gear.  The thing is, to define a slippery slope, you need at least two related items that show a clear escalation which you can extrapolate to further escalations leading to destruction.  No such thing exists here.  People might not like Blizzard selling game stuff in the store, but there is no slippery slope here.

The minute Blizzard starts selling raid gear, though, you’ll find me in line throwing rotten tomatoes at them.  Until then… nothing here to get worked up about.

Appearance Items

I don’t really want to write about the celestial steed that Blizzard added to its item shop last week, when so much has already been said about it.  Instead, I want to focus on one element of it: the speed.

Buying one of these mounts does not gain you any advantage.  The speed of this mount will be equal to the speed of the fastest mount you own.  So if you only have the slowest mount in the game, your celestial flying mount will be the slowest in the game.  It might be based on your riding skill too, but it clearly states that in order to have your celestial steed move at 310% speed you have to own another 310% speed mount.  I suspect the only real attribute this mount has beyond its looks is that it is a flying mount, and so if you have no other flying mount, this could be your first flying mount.  But the key here is that the mount itself has no speed, and instead takes its speed from another source.

People are okay with this because it means that you can’t buy an advantage from the store, just a toy that is no better in game that what you already own.

One thing Blizzard hasn’t added to their game yet that several other games have are appearance slots.  In some games if you want the stats of the Unobtainium Breastplate but prefer the look of the Ghostly Robes, you can slap the breastplate into your “real” armor slot and put the robes into the “appearance” slot.  That way, everyone sees the Ghostly Robes, but you have the protection of the Unobtainium Breastplate.  Now is the time for Blizzard to look at this.  I think they’d be fools not to go down this road.

They should first add in the ability to wear appearance only items, that second paper doll, and start putting in craft-able and drop-able and vendor purchasable appearance only items.  Then once it has been out there for a bit, start throwing the truly awesome looking stuff into the store.  How many people would shell out $5, $10, or some other amount for a Celestial Breastplate or Hellfire Helm or other armor pieces with awesome unique (until a million people buy them) looks and animations?  Especially if its like the pets where one purchase makes the item available to all the characters on the account?

The answer: lots.  So, I wouldn’t be surprised at all to see it coming soon.  I don’t think Blizzard is ever going to sell “real” gear in their store, no buying top tier raid gear, but I can easily see them milking appearance items for all it’s worth.  They’ve already proven people will buy pets and now mounts, plus it would give them another avenue for exclusive giveaways for Blizz-con and other events.

Movie Round-Up: April 16th, 2010

Death at a Funeral:

I really enjoyed this film… when I saw it nearly three years ago.  Perhaps I might watch it on Netflix someday, but film remakes done so close to the original that aren’t from foreign language originals do not get my box office dollars.  The original was just so brilliant that I don’t see this one improving on that.

Kick-Ass:

This movie, however, will earn my money.  From the first trailer I’ve been wanting to see this, and I tried very hard to get myself in to a free screening so I could review it for release (and then probably go see it again), but I didn’t.  Still, normal folks trying to be superheroes just sounds awesome.  Can’t wait.

The Joneses:

Getting a limited release this week (around 190 screens) is a film about materialism.  Since I managed to see a screening of this film (thanks Film Metro!) I can tell you that the trailer is one of those “not quite true” trailers.  The Joneses is about a company that does self-marketing by putting a team in a neighborhood and then having them show off products and increase sales in the area.  They aren’t exactly salesmen, they aren’t selling specific goods, but they market a lifestyle and drop comments about how they like certain things and work that jealousy angle that gets people to go buy stuff they don’t need.  Demi Moore plays the lead of this sales team, and David Duchovny is the new member.  The basic story is that Duchovny at first doesn’t get how it works, then he proves he’s the best at it, and finally he feels bad about what they are doing.  Along the way there are a number of funny moments, as well as a few dramatic ones, and a few tragic ones.  Overall, I really enjoyed the film.  It might not be for everyone, but as someone who is pretty much beyond his “keeping up with the Joneses” phase and is working on recovering from the damage, it hit home.  I only wish they’d made this movie about fifteen years ago.

Movie Round-Up: April 9th, 2010

Letters to God:

At heart, I’m a softy.  This is the sort of movie that I enjoy watching (you know, to offset the horror and action stuff), but I get more out of it when I’m at home (you know, when I don’t have to worry about people seeing me cry).  If you like these sorts of films, you might want to venture out and see it, or you can be like me and watch it at home when it comes out (and no one can hear you weeping).

Date Night:

I’m really on the fence about this movie.  The idea of two adults getting away for a date night and having hi-jinks ensue seems awesome, but I’m not sold on the whole crime entanglement and super spy stuff that shows up in the trailer.  Plus, you know, I like Steve Carell except when he does that robotic shouting of obvious things.  “Oh no!  My pants have fallen!  Look everyone!  My pants have fallen!” as if the comedic scene is being described for any blind people who might be attending the film.  But, Tina Fey, she’s awesome.  I probably won’t end up paying full price to see this, and if I don’t see it this weekend I’m not likely to see it in the theater, but I’m sure I will enjoy it on DVD.

The Right Tool For The Job

Or, “Why I Won’t Be Buying an iPad.”

Back when they announced the device, I put my thoughts up.  Now that the device has released, I’ve read the reviews and seen videos of it in action, I’m still not buying one.

Largely, it is for the same reasons I mentioned.  Since I’d never pay for the 3G data plan, its function as a mobile computing device is limited to Wi-Fi hot spots, and currently I’ve got a phone for that.  So the next use would be to have it around the house.  I’m really not big on browsing the net while watching TV, mostly because I usually want to actually pay attention to the TV.  And really, for the quick things I’d want to look up, I have my phone (I don’t have a land line anymore, so I always have my cell phone on me).  When I do actually want a computer it is primarily for two things: writing and drawing.

As far a writing goes, I’m not a touch typist, not really anyway (I can type without looking at the keyboard, but you can go insane watching my hands float all over – home row is for sissies), but my typing is dependent on the tactile response of the keyboard, to know when I’ve made mistakes.  I’ve seen people complain about how a laptop forces you to be in an uncomfortable position and the iPad lets you be more relaxed… only, I’m not uncomfortable when I use my laptop.  In fact, I’m often more uncomfortable in the big cushy couches most people love.  I like rigid, straight back, seating (though when I watch movies I do like a bit of tilt and some head support).  Using an iPad and the positions I’d have to be in to type on it two handed looks to be painful to me.  I may end up at an Apple store to play with one someday, but I’m pretty sure I wouldn’t like it.

For drawing, as a previously mentioned, I don’t want to draw with my finger.  I really don’t.  I like using a stylus, which the iPad does support, but I’d really have to use it to see if it is worthwhile.  And is it pressure sensitive?  I use the heck out of the pressure sensitivity on my Wacom.  I’d hate to be without it.

Most of the web based gaming I do these days is Flash based and wouldn’t function on the iPad, so that’s out.

For me, the iPad just isn’t the right tool for the job, and currently my phone, netbook and desktop do the things I want very nicely.

On the other hand, while I wouldn’t buy one of these, I think my wife would like it quite a bit, except for the whole iTunes thing.  We are Zune people, and I really don’t want to install iTunes and then have it and the Zune software start fighting over who has control of the MP3 tags.  But if we could get over that, I think she’d be very happy with the iPad as an email checking, Internet browsing, note jotting, media consuming machine.  We’ve got a few boxes of CDs and DVDs sitting around waiting for a garage sale, perhaps we could use them for something else.

Are You Secure?

Continuing in my annoyance with and dislike of certain aspects of Facebook gaming (as previously seen in these three posts), a recent case study shows that 24% of social gamers have insecure friending habits.

As I’ve said, the design of many games is to have as many friends as possible.  Lately, I’ve been playing Zombie Wars.  Decent game, I enjoy it, but I’m stuck.  I need 20 people in my colony to move to the next area.  I have 13.  I have sent invites to most, if not all, of my 149 friends, but can’t get another 7 of them to start playing.  The game is dead to me.  I could, however, go to the Zombie Wars fan page and find people who also need more colony members and friend them in order to get moving.

This is where the insecurity comes in.  By default in Facebook, a “friend” has access to everything on your profile, unless you’ve specifically gone in and denied access to a particular piece of info.  You can restrict someone’s access by making a group, denying access to that group, and then adding that person to the group.  This is cumbersome and not obvious.  And if you engage in adding people for the sole purpose of progressing in a game, you are likely to accept a friendship of someone saying, “Hey! Add me for Zombie Wars!” even though you don’t know them.  Those people might not even be real.  They could be a phishing profile, looking to get at your personal data that is hidden behind the “friend barrier” and if you let them in without restriction they’ll get it.

I hope the way Facebook games work evolves.  In the meantime, I hope people start to pay attention to how they use Facebook, because they could be risking more than they know.

Participation Level Up

I’ve been going to Dragon*Con for years.  I’ve probably been ten times, my first time being probably in 1993 or 1994.  I’ve missed some years, but I’ve attended more than I’ve missed.  If you have never been to Dragon*Con, I recommend it.

As much as I do love the con, I’ll be the first to admit that if you go with any frequency, certain aspects of it will get… repetitive.  If you are interested in writing and getting published, the writing track has panels that are good to attend where you can listen to published authors talk about how they got published.  Better yet, you can probably ask them yourself.  (Just don’t hand them a manuscript, they aren’t -generally- publishers or editors themselves.)  However, after you’ve been to that panel a few times, unless they add some new and awesome guests you don’t need to attend it again, or at least just not every year.  Go to con enough years and you’ll find that you’ve “seen everything” – which you really haven’t, believe me, just when you think you’ve seen it all at Dragon*Con someone will walk out in a costume or some guest will sign on (Shatner and Nemoy last year!!) and prove that you haven’t – but when you get to feeling that way there are really only too options: coast or step up.

To coast would be to attend every year, go to the parties, visit a few panels, maybe wear a costume and just enjoy the weekend.  Nothing wrong with that at all.  But the other option, to step up, would be to volunteer for staff.  Dragon*Con is a con for fans by fans.  Grim said it pretty well:

Now, here are some major differences between Dragon*Con and “everybody else”…

GenCon is gaming, only gaming, nothing but gaming.  They are the Mac-Daddy gaming convention, and they do gaming very well.  They do not, however, have concerts, Sci-Fi, Fantasy, Costuming, or any of the other “3 hotels worth of stuff” that Dragon*Con does.

Penny Arcade Expo, is run for gaming companies, by gaming companies, and caters to an established audience.  If you are a computer or console gamer, this is a great convention.  If, however, you want to have drinks with celebrities, or are not a hardcore gamer.  PAX isn’t for you.

Comic-Con focuses on Sci-Fi and (duh) Comics.  You’ll have a pretty good chance of seeing celebrities there (since it’s located near Los Angeles and New York) and there is a correspondingly large media presence there.

There is only one convention that does “all of the above”.  There’s only one convention that isn’t so hip-deep in advertising and sponsorship dollars that you can save yourself the trouble and just download press-releases all day.  There’s only one convention that boasts 24-hour, round-the-clock, non-stop “stuff to do”.  There’s only one convention that is run by fans, for fans.

That’s us.

And it is with this in mind that I noticed last year I spent about 80% of my time in the MMO Track, so I’ve volunteered and joined the staff.

Recently, Grim wanted the gang to start updating the track blog more, to keep a flow of information to help build and cement a community around the track.  I suggested and volunteered for Saturday Morning Cartoons.  If you know of any good MMO videos, be they music videos, comedy routines, awesome raid take downs, Easter eggs, or anything worth watching, especially if it’s for a game that isn’t WoW (no offence to WoW, but there is just so much for them that finding WoW-stuff is easy… not so much other games), let me know.

Another place I’m involved is in trying to track down guests, or companies that want to send us some swag to give away… if you happen to read my blog and Dragon*Con looks like fun to you and you happen to work in the MMO industry, let me know.

We’re about five months away from Dragon*Con 2010, and I’m more excited about it this year than I’ve ever been.  This is going to be great!

Writing and writing

Script Frenzy has begun.  If you care, you can follow my progress on their site.  A good start for two days, I’m on target anyway.  While working on it, I found myself needing to step away, not from writing but specifically from the script while I sorted out a detail, and found myself polishing up chapter 2 of T.A.S.E.T. I finished it.

It feels good to make progress.

Movie Round-Up: April 2nd, 2010

Tyler Perry’s Why Did I Get Married Too:

Jason’s I’m Not Going To See This Tyler Perry Movie Either.

The Last Song:

I’m usually a Nicholas Sparks movie fan.  As pompous and arrogant as he is, he does write a good love story most of the time, and they generally translate to film well.  But his last, Dear John, was a let down.  In that movie, the father-son relationship was great but the romance was stilted.  The Last Song is much better.  I got to see a screening of it thanks to Movie Jungle.  Here the father-daughter works in addition to the romance, so we get a whole movie instead of half of one.  Miley Cyrus isn’t the world’s greatest actress, but she does alright, however Greg Kinnear and Bobby Coleman steal the show.  It makes for a pretty good date flick.

Clash of the Titans:

I actually saw the original in the theater as a child.  I’m a fan of Ray Harryhausen’s work.  That said, I agree with David Jaffe that remakes aren’t evil, and in fact are needed to keep stories alive.  As proof, the wife saw the original for the first time this weekend, and after seeing current fare like Avatar, the old stop motion stuff just looks… old.  No kid born after the release of the original is ever going to really like it unless they are a huge fan of old stuff, and keep in mind that “kids” born after the original might be almost thirty years old.  Anyway, I was excited to see the new film.  Thanks to 43kix and Gofobo, I got to.  This isn’t the same film.  There are some parallels, but it deviates as much as it stays the same.  This is both good and bad.  For me, this was fantastic, because it means I could watch the film and not feel like I had to compare the new stuff shot for shot with the old stuff.  For some people, this will be bad because what they want is a shot for shot remake of the old one.  I’ve heard some people say the new film lacks character and depth, but I felt it actually added character and depth to what was a fun yet fairly cardboard plot.  In any event, I recommend seeing it.  I had a blast watching it.  A word of warning, however, don’t pay the extra money to see this in 3D.  Totally not worth it.  The 3D (added to the film after the fact, it wasn’t filmed for 3D) is flat and never adds anything to the scenes.  In fact, it makes watching the film more annoying because of having to wear the glasses.  See it in 2D, I promise you aren’t missing anything.

I, Gold Farmer

I’ve been talking a lot about being turned away from subscription games over the last year, but I have to confess.  I lied.  The truth is that I am actually playing pretty much every MMO out there, with multiple accounts.  I’m also putting my programming skills to good use by writing scripts and the occasional key logger.

It turns out that it is both very easy and very profitable to be a gold farmer.

At first, I just used two PCs to play WoW and collect things in game, like leather, cloth, and ore.  I sold those in the auction house for ridiculous prices because people at the top levels who want to power level a trade skill have more money than time.  After selling a bunch of gold to other players, I used my earnings to buy a server capable of running multiple sessions so that I could run more accounts and utilize the new scripts I had been writing.  More profits, more servers.  WoW alone is netting me just over $1500 a month.  And with the economy in the shitter, finding companies selling off assets on the cheap is easy.

I quit my job.  I branched out into other games.  I hired my wife, my brothers and a few other people.  I wrote new scripts, I invested in technology to disguise our IP addresses, and I started key logging.  Did you account get hacked?  That might have been me.

Furthermore, while Blizzard continues to fight the good fight and bans my accounts (though not at a rate that even comes close to making it unprofitable), other game companies, I have found, can be bribed.  As long as I use my accounts to do some product testing for the, report duping bugs and the like, they are willing to leave me alone.  “For the greater good” is what we have agreed to call it.  Besides, they know, people want to buy gold, but they’d be ridiculed and flamed for trying to sell it themselves in addition to their subscription fee.  Simple as that.

Oh, and if you believed a single word of what you just read… shame on you.  It’s April 1st.

Enjoy the Internet today, and take your salt shaker…  🙂