Left 4 Dead

I am a little late to the party.  Left 4 Dead released back on November 17th, 2008, and I remember, months before, vowing that I would buy it on that day.  Considering that that day marked one full month of being unemployed, I didn’t buy it.  Most people I know who own Xbox 360’s did, and I got to listen to a lot of talk about how cool the game was.

The Tuesday before Christmas, a friend of mine gifted me with Left 4 Dead.

Quite simply, this is probably the most fun game I own for the 360.  Playing alone is often tense and thrilling.  Playing with others is frantic and heart pounding.

I think one of the most innovative parts of this game is the scenario design.  Rather than try to build one whole coherent story encompassing the entire disc, each scenario, of which there are 4 included with the game, is a separate story of its own.  In the first scenario, your group of survivors start on a roof top and you can see the hospital in the distance… so your plan is to cross the city to the hospital, which has a helipad, and call for help.  The second scenario you start out on a road heading to one town you think might be safe, and since it sits on the water you might be able to find a boat and escape.  Scenario three, your band of intrepid zombie fighters are making for the airport, looking for a plane ride out of here.  And in scenario four, you are just trying to get the hell out, but wind up at a farm house with a radio that allows you to call in the Army to your location for a rescue.  Every level of every scenario has multiple paths to the end, and playing through is an organic experience.  While in many games repeating a level gets easier unless you force up the difficulty level, with random spawns and some randomization on supplies and the dynamic AI (The Director), even playing through the same level on the easiest level of difficulty is fun time and time again.

The reason I think this scenario design is so innovative is that is sets a precedent, it manages expectations, so that in the future Valve can release new scenarios, and it doesn’t need to be a continuation of the story, or just a pack of multi-player maps, but they can drop a new mini story of a handful of levels, creating another separate game experience, without changing any of the existing game but also not feeling it is outside of the existing game.

I look forward to the downloaded content for this game.

Proven Guilty

[amazon-product image=”51guxQtnKML._SL160_.jpg” type=”image”]0451461037[/amazon-product]After reading the previous Dresden book, I was eager to see where the story was heading.  The events in Dead Beat threw a few curves, and in Proven Guilty some of that gets shaken out.  With Harry now a member of the Wardens, he’s got a few new duties, one of which involves being a part of the executions of people who break the laws of magic… laws that Harry himself once broke, and it quite often skirting the edges of.

Of course, that’s not all, as new baddies breeze in to town and set upon the people attending Splattercon!!!, a horror movie convension being held is Dresden’s beloved Chicago.

Yeah, I like this one as much as I have like the others.  Jim Butcher is yet again able to keep me turning the pages, and turning them quickly as I blow through the eighth book in this series.  The only thing I worry about now is running out of Dresden books to read and having to wait for Mr. Butcher to complete the next one to get my fix.

The Living Dead

In time for the Halloween season, I picked up a collection of zombie short stories called The Living Dead.

One thing I have learned over the years running into zombie fans on the internet and out in the world is that everyone has their favorites.  Some like the slow Romero zombies (my personal favorite), others like the fast running Dawn of the Dead remake style, while still others prefer the hoodoo voodoo zombies, and there are many more flavors.  This collection of short stories pretty much covers them all.  From the cursed living who return from the dead to the mindless drones and even to actors playing extras in Romero’s original Dawn of the Dead at the mall.

Because of this wide range of coverage, I can’t say I loved every story.  In fact, I’d probably say I only loved maybe a third of them, possibly less.  Some of them I could barely trudge my way through, so alien were the concepts of zombies envisioned by their authors (hence the reason why it took me well over a month to read the whole thing).  But, it did make me realize how wide the idea of “zombies” can run, and that perhaps the ideas I’ve been nurturing are not as common as I thought they were.

When I closed the cover of this tome, I was relieved to finally be done what, in part at least, had been a chore to get through.  But I was also satisfied, and really, what more can you ask of a book than that?

Welcome to 2007

So, how did you ring in the New Year?

Me? I went to my brother’s house because he and his wife were having a party. I was introduced to Dead Rising, which, honestly, was just plain mean since I don’t own an Xbox 360… now I’m going to have to go buy one. And I got to witness the Wii in person… now I’m going to have to go buy one of those too. There was food and drink, and there was karaoke. All I have to say is… I rock. We watched Dick Clark count in the last seconds of 2006, and mostly we were, as always, amazed by his recovery and saddened by the fact that he’s now a huge buzzkill for festivities.

Now that it is 2007, what does that mean?

Well, it used to mean putting the wrong date on my checks for a couple months, but I’ve switched over to electronic billing for everything but my garbage collection, and I only have to pay them every three months. As with every year, despite my loathing for New Year’s Resolutions, I’m still making a couple… mostly the same ones I always make. But I figure, if I have almost a dozen friends and family who have decided to quit smoking, I think I can manage working out three times a week and eating a little less crap.

Also in 2007… I think I’m almost done with PC games. Frankly, the alure of MMOs is finally wearing off. New games just don’t appeal to me much. WoW has been fun, and I still might pick up the expansion to play around, but most games on the horizon my computer can’t play (I’m in the Vanguard beta, or rather, I got accepted but I haven’t been able to log in and actually create a character), and rather than paying two thousand plus dollars to upgrade my and my wife’s machines, I think I’ll just invest that same money into a Wii, a 360 and an HD projection TV. And hey, bonus, the new TV makes watching movies and television shows better too. The list of non-MMO PC exclusive games has practically vanished, and with the consoles you never have to worry about compatibility issues.

I’m still interested in MMOs as a theory and design, but nothing out there for the next year is really gripping me. Largely it looks like the same old grind, and if I’m going to play in a fantasy world, I’d rather be sitting around a table with a half dozen friends these days instead of staring at my monitor pushing buttons for rewards.

It looks like 2007 is also going to bring a flood of superhero books to the market. I’m guessing the successes of Hollywood and both Marvel and DC’s initial forays into paperback books have paid off enough that it seems like a new book is coming out from somebody each week. Though, the landscape is still lacking in original material. Its all book adaptations of existing characters from the comic books. Perhaps in 2007 I’ll work toward changing that and actually finish a writing project or two.

And on the business front… lets just say that aught seven is looking pretty good.

Finally, we come to the end of my ramblings and musing, and I welcome you, heartily, to two thousand seven.

Enjoy!

The Walking Dead

For Christmas, I was given a book that I asked for, The Walking Dead. Its a comic book about people trying to survive in a world of zombies. Yesterday, on a drive to North Carolina with my wife, my brother and his girlfriend to visit his girlfriend’s family, I re-read book one, and read books two, three and four.

The Walking Dead is, quite simply, the best zombie stories I have ever read. A while back I posted about Brian Keene’s books, and those were very impressive for horror books, but The Walking Dead, which is a comic book series and not novels, deals more with the people than the zombies. They aren’t zombie stories, they are people stories where the setting happens to be a world full of zombie like you might set a drama with a backdrop of World War II or the Depression Era US.

I recommend these books, and Amazon has a very reasonable deal for buying all 4 collections for $33 right now. The rest of this review is going to contain some spoilers, a little plot revelation, so avoid it if you want the books to remain secret until you page through them. Read more

The Rising and City of the Dead

For Christmas this year I asked for a bunch of zombie books and superhero books, and I got some. One of the zombie books I got was The Rising by Brian Keene. Its your traditional “zombies are overrunning everything” story that you see in movies all the time. Or at least so it appears… In this book zombies aren’t the mindless corpses seeking flesh and stumbling around of Night of the Living Dead. They’re not even the beastial “Brains!” zombies of Return of the Living Dead. These are closer to the deadites of the Evil Dead movies (1, 2 and Army of Darkness). They work together, they talk, they plan. They fire guns and drive cars. But they still have only one goal… kill everyone.

The book starts with Jim Thurmond, locked away in the fall out shelter he built in his back yard for Y2K. Jim decides he’s going to head outside and try to get away when his cell phone rings and just before the battery dies he hears his son, who lives with Jim’s ex-wife, plead for help, saying that he’s hiding in the attic, mommy is sick, and Rick (the stepfather) is a monster. This sets Jim off on a journey that takes him from West Virginia to New Jersey to save his son.

Jim isn’t the only character we meet. There is Martin, a reverend, who meets up with Jim fairly early. Frankie, a junky whore, whose trying to survive the living dead and kicking heroine cold turkey. And Baker, a scientist who might just be partly responsible for the whole damn thing. There are a number of other points of view, some very brief, to fill out the tale, and Mr. Keene weave the stories together beautifully (if rather depressingly), and keeps you at the edge of your seat wondering what could possibly happen next.

The book was so good, I ran out and picked up the second (and final) book, City Of The Dead , because I just had to know how it ended.

Now, I’m going to go into alot more detail, so I’ll warn you… ** Spoilers Ahead!! **
Read more