Dragon*Con 2008: Day Two

A better day of panels… I got to see SOE demonstrate FreeRealms, which, in the simplest terms, is Puzzle Pirates on steroids and crossing genres.  It definitely is something I am going to look into, and at the price (free), why not?

Force of Arms, a mechanized armor fighting MMO being built on the Multiverse system, has a lot of potential.  However, right now, potential seems to be what it has the most of, and everything about the actual game play seems to not be nailed down just yet.

On the other hand, Champions Online, looks like it is going to be City of Heroes squared… at least.  The two gents who showed off the game left me feeling really good about this one.

I took some time to go through the dealers’ and exhibitors’ halls… and it was pretty much the same.  The same dealers with the same stuff for sale, the same exhibitors with the same products.  Oh, there were some new items here and there, but nothing really to blow one’s shirt up.

And then the nightlife began.

The planned events by the Con were fairly normal… and like normal they were hum-drum.  The Colonial Fleet party for Battlestar Galactica was alright, with it’s 80’s soundtrack… it got better when some of the cast showed up.  The Shindig for Firefly was boring.  But later in the evening, the BSG fans had a party of their own on the 10th floor of the Marriott, and those cats know how to throw down.

Yeah, the day is for panels, but the night belongs to the parties… its what the Con is all about.  It would be a shame if they ever tried to move to a convention center and lost the hotel party nightlife.