Memorial Park

I had an idea. I’m pretty sure it is crazy. I’m also pretty sure that’s why I like it.

A Memorial Park.

Imagine a place, a decently sized green space. With flowers and trees, open grass spaces, maybe some picnic tables, a bit of playground equipment perhaps, and all surrounded by a wall.

Now imagine this place is a cemetery.

Not filled with tombstones with coffins buried beneath them. The only people interred here are ones who have been cremated, and their ashes mixed in with the soil. When you brought a loved one to be laid to rest here, you would bring the container of ashes, you’d be allowed to inter a small portion of it yourself at a ceremony at the location of your choosing. The rest would be interred later by the staff, spread out all over the park. Your loved one would get an engraving in a brick on the wall, or in a sidewalk or path.

And the park would be open to the public, for picnics and play.

Would you want to bury your loved ones there? Would you want to be buried there?

There are, I think, some beautiful cemeteries in the world, filled with gorgeous statues and crypts. But most cemeteries are lines of bland headstones, markers on a patch of earth beneath which a coffin, often expensive, rests holding the remains of a person. They are, by and large, generically depressing places, devoid of life, and I just don’t think that it how I would want to spend my eternity.

I want to build my Memorial Park, but I have no idea how to go about it or if it would be worth it. Is it even legal to have an area where cremation ash is interred into the soil and people are allowed to play there? Is it sanitary?

These are questions I suppose I should look into, though at least on some level is has to be okay because 6 years ago there were people interring ash beneath trees.

Movie Round-Up: October 22nd, 2010

Paranormal Hereafter ActivityHereafter: (official site)

For about the last decade, Clint Eastwood has been knocking them out of the park as a director.  Sure, he has some great films from before that too, but the last ten years have just been great.  Matt Damon’s decade hasn’t been too shabby either.  Those two elements had me interested in the film… then I watched the trailer.  A reluctant psychic, a woman with a near death experience and a boy who lost his twin brother.  I’m very interested in how their stories intertwine, what the lynch pin is going to be.  This is a must see film for me.

Paranormal Activity 2: (official site)

I saw the original with absolutely no knowledge of the film going in, and that was probably the best way to see it.  If you know too much about it, most of the film is ruined.  It is a slow burning build up with a few tense or eerie moments building to a chaotic and partly ambiguous end.  You have to be willing to get swept into the story.  So with that experience in mind, I had avoided all mention of this film.  I wanted to see it with no expectations.  And I did… and it was good.  Once again, if you are interested in this movie, don’t watch the trailer, don’t read any reviews that actually talk about the film, just go see it.  See it and just let go, relax and watch the movie unfold.  Had I not seen it for free, and having enjoyed the first one so much, I’d easily have paid full price for this.  And I might, since the wife was sick and couldn’t go to the screening.

A Difference In Gaming

Occasionally, the group of us who played on the E’ci server in EverQuest will get to waxing rhapsodic about the “good old days” and how EQ was somehow “better” than more current games.  Usually discussions like these can be dismissed as a “first love” problem, where the game that got you in to MMOs it always remembered better than it was and nothing later can give you that same rush.  But, we’ve had these discussions often enough that most of the first love elements have begun to drift away and we’ve gotten more into specifics of design and approaches to game elements that were “better” back in EQ than the direction that later games went with it.

I’ve often tried to put my finger on exactly what the difference is between EverQuest and World of Warcraft, but I always seem to fall short.  This most recent time around though, I think I have hit upon a comparison that really does encapsulate the differences between the two games and makes clear which game a person might prefer based on their tastes.  So here goes…

EverQuest was like going camping or going on a road trip, while World of Warcraft was like a theme park.

In EQ, you were dropped in the world, there wasn’t much lore or story before that and you wandered around chatting with NPCs and fighting monsters.  There were quests, but often they required some reading and figuring out, and they’d take days, weeks or even months to complete.  You sort of did whatever you wanted.  At first, there was nothing in the way of tiers, that came later, and in the very beginning there wasn’t even any level gating.  When the Plane of Fear first opened there was no level 46 restriction.  I saw my first dragon raid when I was level 30, though I died quick and wasn’t itching to get back until I had more levels under my belt.  And there were people… like when camping there are other sites or on a road trip when you stop at diners and other places… and if you kept going back to the same places, you’d run into the same people, and if you all wanted to do the same stuff at the same time, you had to share.

WoW, on the other hand popped you into the world staring at an NPC with a giant punctuation mark floating over its head.  From that first moment you are following the designated paths, doing the designated tasks, and if you leave the path, you’d often find there is nothing there.  (Not always, sometimes you find some little treasure trove of mini quests or a random NPC in a hut put there on a lark by some developer.)  You have to be this high to ride this ride, and everyone gets a turn.

For me, every time I have ever gone camping or gone on a road trip, they made memories that stuck.  If this were that sort of post, I’d regale you with the story of going camping with the Cub Scouts and a few of us wandered off and found houses, and there was this girl undressing in the upstairs window… There is a lot more to that story than just some boys almost seeing their first real live boob, and maybe I’ll tell it some day, but the point is that I remember it.  And I remember EQ, because all the choices were mine and I went anywhere I wanted, and even when the game did point me in a particular direction it still felt like it was my choice.  When I go to Six Flags or some other theme park, I might remember the people I went with, or a general feeling of how I felt on certain rides, but lots of the details are gone.  WoW feels like this.  I remember the first time I entered the Plane of Knowledge in EQ (and that is years after the game launched) and what I did and who I was with as we explored, but the details of the day I entered the Burning Crusade or started my Blood Elf?  Gone.  Mostly from WoW I remember going from punctuation to punctuation, walking into towns and seeing a sea of punctuation which meant I would be busy, but very few of those punctuations stick out.  But from EQ, I recall details of days sitting in the Plane of Storms or The Overthere, pulling and grinding mobs, and chatting with people, and leading a group into Kaesora or the City of Mist or Kedge Keep, running from Qeynos to Freeport.  I know I led groups into the Scarlet Monastery, but for the life of me I can’t pluck out any details of what we did there beyond “we completed some quests”.  I went to the Deadmines and plenty of other places, but I don’t recall much of what we did.

Of course, not everyone is like me.  There are those who love and remember theme parks the way that I remember camping and road trips.  People for whom EQ was a neverending grindfest of wall sitting that blurs together, while WoW was a carnival of instances with their favorite group of friends and they can tell you stories about every one.  But it boils down, I think, to the difference between camping and theme parks.  When you go camping you have to make your own fun, but when you go to a theme park someone has designed the fun for you.  EQ more easily let you do what you wanted (even if it was boring and sucked), while WoW had its fun laid out for you, and its up to each player to know what sort of experience they are looking for.

I wish more games were like camping.

Pirates of the Caribbean

The Disney theme park ride is good…

The new movie starring Jonny Depp and Orlando Bloom is awesome.

I honestly can’t remember the last time I saw an action/adventure film in the theater and left feeling so utterly satisfied.

Go see it.