Your Greatest Weakness

If you have ever spent any significant amount of time interviewing for jobs, you’ve probably had someone ask you, “What do you think is your greatest weakness?” Most people don’t spend any effort on seriously considering that question, and often it’s just a wankfest of trying to come up with something that also sounds like a strength. “I work too hard.” “I do too much unpaid overtime.” “I sacrifice my social life for work.” Personally, I’ve never liked that, and whenever I’ve been a part of the interview process from the other side and heard a prospect give one of those answers, I’ll either write them off as being useless or if they’ve shown real promise before that get them to answer again, with a little truth this time. If I’ve bothered to ask you that question, it’s because I want to know that you are capable of not seeing yourself as perfect and understanding that you can improve. I certainly don’t want to hear how even your flaws are assets, because if it is an asset, a strength, it’s not a weakness.

For me, my answer has often been that I’m better at fixing or finishing than I am at starting. When asked to explain, I do so by telling them about issues I have with narrowing decisions. For example, I am told to build a webpage. In what language? The choice of language will dictate, down the road, what you can do. Some languages are great at some things and weak at others, and so at the beginning stages of a project I will often spent an incredibly large amount of time trying to think of and map out every possible feature we could want in the site in an attempt to make sure I’m choosing the best language, the best approach. If instead of being told “build a webpage” I was told “build a webpage in PHP” we can eliminate a lot of time and effort. I end by saying that while it is my greatest weakness, it can be greatly tempered with information and direction, and lessens over time as I become more comfortable with my working environment.

I’ve gotten better at that over the years, both through knowledge and speed of research, and by gaining confidence in my decision-making by having decisions I’ve made work out well. And so now my answer has changed.

My greatest weakness these days is that I expect other people to do their jobs. My job is software development with a little support thrown in (small company, everyone does lots of jobs). When I’m asked to write software or if I’m handed a support call, I do it. And when doing my job requires me asking someone to do their job, I ask them and expect it to be done. Too many times, it isn’t done quickly, which holds up my ability to do work. The delays lengthen and eventually I’m missing deadlines.

In my opinion, I shouldn’t have to yell at people to do the job they are being paid to do. They should just do it, as I do in my own job. Instead, I often find that part of my job becomes checking up on other people at other companies to make sure stuff gets done.

I call in and report a problem. I’m not asking for new service, I’m reporting that my existing service is broken. When people call me for things like that, I drop what I’m doing and work on the problem, because a customer who cannot use my service now is infinitely more important than that feature I’m working on that no one is using yet. So, I’ve reported the problem and am told someone will be calling me shortly. Two hours later, I haven’t heard from anyone. I call in to get a status update and find that no one has been assigned the call yet. I am assured the call will be assigned and someone will call me within a couple of minutes. Thirty minutes later I’m calling back in again because no one has called me. They transfer me to the guy who was assigned the call, he tells me he needs to read the problem. He does, we talk, he says it needs to go to another department, and they’ll call me back. This keeps repeating, over and over.

In the end, it takes three days to fix a problem that should have taken a couple of hours at most. Probably because they are dealing with the same stuff I am when they have to call someone about part of my issue. And I know, because I used to have their job.

My weakness boils down to this: I don’t like to yell at people because I shouldn’t have to yell at people.

I know this blog isn’t read by many people, but perhaps just putting thoughts out into the universe can make them heard. Do your job, as well and as fast as you can, because if people are waiting on you, just imagine how you feel when you are waiting on other people. Unfortunately this is one of those “Pay It Forward” types of things where you may never benefit directly, only if it loops around and the people you have to wait on decide not to make you wait. But it’s worth doing, at the very least you can be completely justified in your ire at having to wait on other people since you don’t make people wait.

Where is Gaming Headed?

There are plenty of people out there itching for the announcement of Microsoft and Sony’s next generation consoles.  Personally, I’m not.  The graphics of the current generation are quite good, awesome in fact, and I’m not really in need of “better” graphics.  I could try to speculate on where I think things are going, but instead, I’m going to just list out what I would love to see as the next step.  Seeing as my preferred console is the Xbox, I’m going to talk in their terms…

The great thing about technology is that it keeps getting faster and smaller.  I’d love to see the next Xbox be just another revision of the 360.  I’d want it to be a stand alone hand held system, a portable 360.  However, I’d want it to also be a traditional console.  When totally unplugged of all it’s cables, it’ll be a hand held, with a screen and controls, just like current hand helds.  But when you plug in an HDMI cable and flip the switch, it transforms into a traditional console.  Suddenly it’s playing on your TV and through your surround sound system, and those 360 controllers you have sync up with it just like they do today.

Other peripherals, like Rock Band instruments, would also sync up, and things like the Kinect would continue to be a USB addon to the device.  There would have to be a new disc drive addon since you’d have to lose the internal one to make it portable, and you might need to have external HD addons since drive space might be limited in a smaller unit, mostly because the portable has to make room for a battery.

To make things even better, games, all games, should be able to be purchased through the marketplace and re-downloaded at will, as needed, anywhere you are connected to the Internet.

In either mode, the console should support adhoc multiplayer against other consoles in range.

Thirty-seven

It is the normal temperature of the human body, in Celsius.

It is the number of plays (counting Henry IV as three parts) that William Shakespeare is thought to have written. Unless, of course, you don’t believe he wrote any.

It is the TV channel for which there is no channel because the frequencies are reserved for radio astronomy. Except on cable, because cable isn’t broadcast television.  Oddly enough, thirty-seven is also the number of as-of-yet unidentified radio signals that have been received from outer space.

It is the number of slots on a European roulette wheel, though that number does not appear as it uses 0 through 36. Americans hate things that are odd, and the hard work required to divide a wheel into 37 slices and so add 00 opposite the 0 slot, thus bringing the total to 38.

It is a prime number, the first irregular prime, and the number of dicks that Dante’s girlfriend has sucked.

37 B.C. was also known as the Year of the Consulship of Agrippa and Gallus, while 37 A.D. was the Year of the Consulship of Proculus and Pontius.

Vincent van Gogh died at the age of thirty-seven. As did Michael Hutchence. On the other hand, at the age of 37, Benedict Arnold was signing his Oath of Allegiance at Valley Forge, Bob Hope performed his first USO show, Arthur Miller has his play The Crucible open on Broadway, Alan Shepard was the first American in space, Rupert Murdoch bought News of the World, and Pete Rose had his 3,000th major league baseball hit. I’m sure that lots of other people died or did significant things at 37, but these were what I could quickly find.

Today, I’m 37. What am I going to do?

Identity

My pleading had finally been answered and a 1200 baud modem had been purchased. I sat in front of the computer, the card was installed and the software was waiting. There was a copy of MicroCenter’s weekly ad in my lap, and on the back page the list of BBSs had a few circled. I dialed up a place called Safehaven and created a new account. In the earliest of days, I was Jason Blood (though sometimes I was Etrigan). When I moved away from dialing up BBSs and instead calling up my ISP, I became Logan5.  In 1999, I logged into EverQuest for the first time, and while I played around with a few names, I settled on Ishiro (later Ishiro Takagi). These days on Xbox and in a number of other places, you’ll find me as Jhaer (the “h” is pronounced, so it sounds like “hard” but without the “d” and with a “j” sound crammed on the front of it, one syllable).

In each form, I was always me, though I’ll admit to a bit (or a lot) of role play under various guises. But in 1998 I started putting my thoughts on the Internet, and while I was deep into Logan5 (though sometimes J) at the time, I decided to post as simply “Jason” (though often as “jason” – I used to have a long diatribe on why the lack of capitalization mattered, but for the life of me I can’t remember any of it except something about the importance of the self over the collective… yeah, like most kids in college, I went through one of those “I know everything better than everyone” phases too). As part of this, over the years, my social circles have all known about my interests, and I’ve never kept them from my employers. In fact, there are a couple of jobs over the years that I didn’t take and plenty more that probably didn’t bother to make me offers based entirely on their apparent stance on games as a frivolous hobby. So when it came time to enter a social network, like Friendster or MySpace or Facebook, it never occurred to me to not use my “real” name. I am me. Even when I wear another name.

Back in June of last year, there was a kerfuffle surrounding Blizzard’s new Real ID. It was totally and completely out-of-place there, and to this day I’ve only linked my Real ID with maybe five other people (my wife, my best friend, my best friend’s wife, and two other long time “real life” friends). This year, both Facebook and Google+ have taken a much firmer stance on real names, going so far as to ban accounts that don’t use real names.

Now, personally, for myself, I could not care any less. I use my real name on the Internet, and I deter identity theft by maintaining an identity not worth stealing (though if you wish to steal my identity and then pay off my debts, feel free). However, I do understand that some people want to maintain two identities. Even I did at the beginning. In the BBS days I was extremely protective of who I was, if only because in my real life I was kind of a dorky nerd (this was junior high and high school). It wasn’t until I was in the 11th grade that I broke down that wall and actually started meeting the people I’d only known online face-to-face.

— as a brief aside, let me take a moment to let that sink in and allow you to realize how different the world of 1989 is from today. I was a 15-year-old boy whose parents let him, actually encouraged him, to go meet complete strangers he’d met on the Internet. —

And I don’t mean to denigrate people who maintain multiple identities as something I’ve outgrown. My online journey after the age of 15 simply didn’t have much separation. The bulk of my friends we the people I met online, and we took those online friendships offline whenever possible with outings to movies, parties, etc. It was a conscious decision on my part.

Anyway… Facebook and Google+ have been taking a fairly hard-line on all of this, and while they manage social networks, I don’t feel like this is an area they should be so adamant about. Occasionally, the use of real names on the Internet will temper what people say, but not often. Despite posting with a real name, plenty of people are going to continue to be asshats simply because, real names or not, they just don’t consider the feelings of the people on the other side of the screen. Honestly, they are in the business of providing traffic and demographic data. As free services to us, the users, we aren’t the customer, we are the product. Should they care if I’m on their site socializing with the people from work or socializing with people who play a common game with me? I don’t think they should. They should only care that I’m on the site, and into which column they can put me down for selling my eyeballs for ads.

All this was brought on because I saw that Tobold got banned from Facebook. It’s a shame, because he was one of the few people who played games there and actually participated. With him gone, all my games just got harder and I’m less likely to play them. See… that’s the deal with a social networks: ripples.

Doodlers, unite!

It’s been a while since I posted a TED video, but then I haven’t seen one lately that really spoke to me.  Until this.

 And to go with it, here is what I doodled while watching the TED talk on doodling.

A crowd of things.
A big guy, a weird chicken guy, and a robot.

Death Valley

Years ago (or can it be measured in decades now?) when MTV pretty much stopped airing music videos, I pretty much stopped watching it. Occasionally I might drift back to it for the odd awards show, special event or boredom, but that came to a complete stop when I canceled my cable TV and no longer had easy access to it. Which is why I find it so odd that I’m now watching (by *ahem* other means) a show on MTV.

But how could I not watch Death Valley?

The show is set in a world where zombies, vampires and werewolves (and possibly other things) exist. Shot as a reality show like COPS, the camera crew follows members of the Undead Task Force (UTF) of the Los Angeles Police Department as they deal with the shambling undead, ones that are fresher and run faster, vampires involved in the “blood for sex” trade, werewolves who forget to lock themselves up for the full moon, and more.

Being that it’s on MTV, this show is far better than it has any right to be. While occasionally there is an effects shot that looks off, the majority of them are quite good, probably because CG work is becoming so cheap while quality keeps improving. The acting is also pretty good as well. Anyway, this totally gets a thumbs up from me and I recommend at least checking it out to see if it happens to be your cup of tea.  Check out the trailer below for a start.

Writing Prompts

Going to be running a little project over at Google+.  On Mondays and Thursdays I’ll be posting a writing prompt to a select circle of people (if you want to be in that circle, here is me on Google+, put me in a circle and ask me to put you in the writers’ circle.

The idea is that I’ll post the prompt and then over the next couple days people will post what it prompts them to write. Then people can criticize or congratulate each other, or whatever. If I write anything particularly awesome, I’ll try to remember to cross-post it here.

Dragon*Con 2011 … is done.

If you were eagerly awaiting my day by day posts for Dragon*Con that I’ve done for the last few years, I’m sorry.  I decided this year not to do them.  I probably could have, but instead chose to focus on actually being at the con.  To find out what I was doing there, head to the MMORPG Track website and find the 7 posts I did about our programming.

Personally, I had a blast.  Our Saturday WoW Meet & Greet (the Darkmoon Faire) and the MMO Gathering of Heroes party were insane.  Lots of happy people and I was very proud to have helped make that happen.

Hotel reservation already made for next year (yes, the Sheraton and Hilton are taking reservations already) and I look forward to a year worth of planning to make 2012’s con even better.

Day by Day Armageddon

Day by Day ArmageddonI owned J.L. Bourne’s Day by Day Armageddon for quite a while before I read it.  In addition to being a slow(ish) reader, I have a pile of books, a three shelf bookcase actually, of books waiting to be read, so sometimes books wait.  After plowing through DBDA in March of this year, I picked up the sequel, Beyond Exile, which I just finished last night.

Both of these books are excellent.  Written in the style of a personal journal, we follow the story of an unnamed Naval Officer as he notes his thoughts and experiences in a world quickly becoming overrun by zombies.  Personally, I thought the journal style worked very well, the only drawback being that since things are always written after the fact, you know that no matter what is being written about the author has to survive or else he wouldn’t have written it down.  This journal style, however, is also one of the complaints many people have about the books, so you have to know about it going in.  They claim things like “I just read a guy’s personal diary and I didn’t learn anything about them.”  I have to wonder if they’ve ever read anyone’s personal journals that weren’t fictionalized.  Most journals, especially those started by men later in life (not as kids) tend more toward facts and what happened, and are not full of emotions and internal dialog about how they feel.  Think of it less as a diary and more of an After Action Report by a military officer and it’ll probably work better for you.

Another common complaint on zombie stories is they seem to have a “right wing slant”.  And while these critics might have a point, when flesh eating zombies spring up, who is more likely to have a gun ready to shoot them in the head, an NRA member with a right leaning political view or a liberal gun control supporter?  Similarly, why are the survivors always military or people with training?  I think that’s a question that answers itself.  I mean, I go to Dragon*Con every year, and when I go to panels about apocalyptic themes I know every person in that room thinks they are going to be victorious if the zeds should ever start walking, but realistically most of them wouldn’t last a week, and probably not more than a day.

Anyway… back to the tales at hand.  I found both stories to be very entertaining and engaging.  I especially enjoyed the use of slower shambling zombies and opposed to having them all running and jumping and stuff.  I highly recommend both books, and I believe there will be a third next year.  The second book takes a turn at the end that I’m interested to see where J.L. Bourne goes with it.