Dragon*Con 2010: Day Three

Day One, 8am post… Day Two, 8am post… Day Three? Not 8am.  We’ll get to that in a minute.

Today I’ll be work the Guild Q & A with Vork and Zaboo and then I’m done.  The track has a few nifty things for the MMO-inclined like a Global Agenda panel, EVE Online, City of Heroes, a session about guild management and more.  Then of course, we have the Kingdom of Loathing party tonight, which was great last year so I’d expect it to be great again.

Now, let’s talk about Day Two… We had almost 600 people show up to see us show off Cataclysm.  Then nearly 200 to hear Sandeep Parikh talk about The Legend of Neil.  180 came to hear about the best WoW Addons.  At 5:30, we did the WoW Meet & Greet with fun and prizes, which I don’t have numbers for because I worked the camera instead of the door.  This was such a blast, especially the dance content due to the insane guy who actually did the WoW Troll dance.  Then we had over a hundred people for a second night of machinima.  And then… At 10pm we opened the doors on our MMO Gathering of Heroes.  I don’t have any final numbers, but I hear over 1,000 people dropped by throughout the evening.  We danced.  We drank.  We danced some more.  I stumbled back to the room around 3am.  It was a great day.

Dragon*Con 2010: Day Two

Day Two is often less painful that Day One… except when you need to get up and dawn thirty.  Gooooooood Morning, Dragon*Connnnnn! This is not a test! This is MMO!!!  Time to rock it from Azeroth to the realms that are free!  Today I’ve got lined up another long day of working panels.  Starting with the Live Snarkcast in the Savannah room then I’m off to the World of Warcraft Q&A in the Capitol Ballroom.  Next, a Q&A with Sandeep Parikh and his work on The Legend of Neil.  After that it’s back to Savannah for WoW Addon Kung Fu, back again to the Capitol Ballroom for the WoW Meet & Greet and Trivia, and finally once more to Savannah for a Machinima panel.  Tonight is also the big MMO Gathering of Heroes party which is sponsored by SOE, AQ Worlds and Comcast Xfinity.  I’m not working it, but I’ll probably be there.

So how did Day One go? Every panel went great and we had attendance in numbers from 50 to 141.  The only small turnout that I worked was the Funcom panel, which we expected because Funcom wasn’t able to attend, but we love them so we ran the panel anyway.  I didn’t stick around for the Guild Q&A with Vork and Zaboo because I needed food and sleep, and I decided to spend the rest of my night wandering the con.

Movie Round-Up: September 3rd, 2010

Going the America Machete DistanceApologies if you saw this earlier, Dragon*Con got in the way and I didn’t finish it…

The American:

I have no idea what this movie is about.  I haven’t even seen a trailer for it.  It just isn’t on my radar.  But Clooney is pretty much always good, so… I’ll see it at some point.

Going the Distance:

Saw a screening of this last week, and before going in I didn’t pay any attention to the rating of the film.  So, I entered expecting a typical PG-13 romantic comedy that the wife would love and that I would tolerate.  What I got was an R rated hilarious masterpiece on the frustrations of long distance relationships.  There was just so much funny and good about this film that I don’t know where to begin.  Totally worth paying to see, in my opinion.

Machete:

Just two nights ago I went to the Fete Machete down at the Plaza Theater.  It was awesome.  If you liked the Grindhouse double feature from a few years back, you’ll love this.

Dragon*Con 2010: Day One

Ahh… Day One of “Oh my, this is early…”  If you are down at the con and looking for me, I’ll be in the Sheraton in the Savannah room most of the day.  There is the MMO Track kick off at 10 am, then the MMO Roundtable at 11:30 am, Funcom 101 at 1 pm, New MMO Showcase at 2:30 pm, and MMO Failures and Flops at 4 pm.  If all goes well, at that point I’m off for the day, but I’ll still be sticking around for The Guild with Vork and Zaboo at 5:30 pm in the Grand Ballroom of the Sheraton, then back down to Savannah for Breaking into the MMO Industry at 7 pm and Machinima at 8:30 pm.  After that, you’ll probably find me in the lobby of the Marriott or maybe at the Zombie Prom.

As for yesterday, I showed up, got badge, gave blood, and then met with the track staff.  We set up, got given a lecture, and then ate some food.  All is good and right with the world.

Dragon*Con 2010: Day Zero

It’s Thursday, where are you?  If you are local to Atlanta and pre-registered for Dragon*Con, your answer should be, “Reading this on my phone from the line.” because pre-registration badge pick-up just started.  Pre-regs get a nice solid 6 hour jump on everyone else this year, so hopefully that will help with the lines.

Preparation for con is always a big deal.  You have to make sure you pack everything.  Technically there are a few shops around, but mostly tiny stores with seriously jacked up prices.  There is a Publix about 8 or 10 blocks away, but since public transit in Altanta is pretty crappy, you’ll likely be hoofing it, in September.  “Hot and humid” just doesn’t really describe Atlanta well enough.  Long hikes in the city are uncomfortable at best.  But in addition to packing everything, you also need it to be manageable.  You don’t really want to be juggling a dozen suitcases.  You’re best bet is to pack one case (with wheels) of regular clothes (shorts, t-shirts, socks, underwear and toiletries – deodorant, toothpaste, even soap and shampoo if you prefer your own over the hotel stuff), a cooler (with wheels) packed with food and stuff (don’t bring ice, all the hotels have ice machines – and unless you specified in your reservations that you had to have a fridge for medical reasons, you won’t get one, so you’ll want a cooler if you want to keep anything cold), and then a case (with wheels if possible) for costumes and stuff that can’t be packed into the regular clothes.

Case and Cooler (with wheels)

You might have noticed a theme there.  Wheels.  Trust me, lugging around heavy cases just isn’t worth it.  Every year I see some poor schmuck hauling around a half dozen old no-wheel-having suitcases, or standing in line waiting for a bell hop, or leaving the cases at the front desk to have them delivered to the room at some point in the future.  Meanwhile, the wife and I roll on by and head to our room.  The cooler is even more awesome because of the extending handle means we can even stack a couple things on top of it (like sodas or a box of extra snacks) with ease.

And of course, if you plan to buy anything, make sure you have a way to take it home.  (If you aren’t local, there are, I believe, a FedEx and some other shipping store in the hotels or close to the con, and don’t worry about them being closed for the holiday, most of the time you can leave a package with your hotel with shipping instructions and a tip and they’ll send it off for you on Tuesday.)

Anyway… enough about packing… you might be wondering, “If the con begins on Friday, what is there to do on Thursday?”  Well, lots actually.  Plenty of fan groups will have unofficial gatherings on Thursday night (this is why you should find the sites/forums for the various tracks and fans groups, and keep up with them throughout the year), and there are a few bands playing.  Plus, the lobbies and hotel bars will be hopping with people, both out of costume and in.

What will I be doing on Thursday?  Well, for one, since I’m staff this year, the MMO Track is having a little party where the director lays down the law, people can swap shifts and we can let our hair down a little more than we’ll be allowed to during the con itself (not to say we won’t be enjoying the con, but staff is expect to not show up for shifts completely plastered).  Check out our schedule from this nice rundown provided by Krystalle over at Massively.  I’ll be wandering around the hotels pretty much all day, though when not with the MMO crew (or perhaps even with them) I tend to be in the lobby of the Marriott Marquis, not only because it is the hotel I’m staying at, but, in my opinion, it is the best hotel for seeing and being seen.  Perhaps I’ll see you around…

Just as aside… in previous years, I posted at the end of the day with what I did.  This year I’ll be posting in the morning with my plans for the day and my reflections on the previous day.

Dead State

Dead StateI’m really psyched about the upcoming release of Dead Rising 2 because Dead Rising was one of my favorite games.  However, now I hear about Dead State.  Check out this article on Rock, Paper, Shotgun and then come back.  I’ll wait.

It is as if someone took a peak inside my brain and designed the game I’ve been looking for.  Obviously, I love zombies.  Not in the “I want to be a zombie” sort of way, but in an “I’m pretty sure I could survive a zombie uprising, and I also think it makes a great setting for stories” sort of way.  Frankly, I just don’t get the people in the former group at all.  But if every promise of Dead State comes true, they are talking about making a game with no defined goals, no boss to beat, no final cut scene that leads to the inevitable sequel.  You run a local shelter during a disaster and you have to go about finding supplied and food and other people.  Based on how you choose to do those things will determine if the people you run into will like you or not, creating your enemies and obstacles through your decisions.

With a release date of “Not in 2010” we’ve got a long wait ahead of us…

To Stop GameStop

StopGameStopThe Internet exploded last week (in the gaming sphere at least) beginning with an article and a comic.  It was followed by tons of articles…

So, lets talk…  First, the guy from THQ isn’t wrong.  Anytime you buy anything second hand, the original creators see nothing of that sale.  This is true of video games just as it is true of books and DVDs.  I’ve got one friend who is all up in arms about this, that we need to stop second hand video game sales, to help protect the industry, but he’s also a comic book collector.  So I asked, “When you sell a comic, do you sent the author and artist their cut?”  He doesn’t.  I asked him if this needed to change, he didn’t think so.  He couldn’t explain how the two were different.

And of course, no one really bats an eye at second hand DVD sales.  But then, a DVD retails for under $20 in most cases.  Buying it for $10 might be saving you 50% but it’s only saving you $10.  A video game, however, might be $60 new, and $30 used.  Still 50% but now it’s $30 of savings.  Really though, the guys in the industry aren’t upset at the $30 sale of a year old game.  Their ire, which they don’t specifically state, is leveled at games less than a month old that places like GameStop are selling for $55.  In this case, someone bought it for $60, then sold it to GameStop for $20 (might be more, might be less – it varies), and GameStop turns around and sells it for $55.  People are saving $5 here and bilking the game company out of any cut at all.

If THQ really wanted to stop GameStop, you know what they’d do?  Drop their price to $55.  They’d garner a few new customers, the ones willing to pay $55 but not $60.  GameStop would probably drop to $50, and THQ could decide if going to $50 is worth it.  Games that come out for consoles currently tend to retail at $60.  If the same game is available on PC, they tend to retail at $50 or even $40, so clearly there is room to move the price around, especially since the console version often has less packaging than the PC version (who knows… perhaps producing a cardboard box and a jewel case is less expensive than the DVD case console versions get).

Or, they can do what they are planning to do, which is to put a one-time code in the game that unlocks some content (levels, online play, etc).  Their solution is fine, in my opinion, so long as they never hamstring the game so that it is unplayable.  I have no problem with them putting a code on online play since often online play means that they run servers, and they can always sell online play as DLC through the systems their games appear on, so that a player who buys used will still have to pay a small fee if they want online play.

Personally, I’d love to see prices drop.  I know I’d buy more games sooner if I could afford them, but as it is I wait usually six months or more so that I can pick them up for $40 or less (often a year or more later when I can get the Platinum Hits edition for $20).  That is less likely to happen than the one-time code hostage situation that is developing.  Oh well… I’ll just have more time for watching TV and reading books.

Not So Casual

The casual gaming market is filled with games that, in my humble opinion, are more hardcore than even some of the most hardcore games.

Mostly, this comes from how you can play.  Take Farmville for example.  When I was playing, it drove me batty that I would log in and actually run out of things to do.  I tended my crops, dealt with my animals, bought some stuff, visited neighbors and then… I had to wait.  Sure, I could pick short growth crops, but even then I’d still have time where I literally couldn’t play the game.  Then, if I chose a long term crop because I expected to be away from the game for a while, but turned out to have some time a few hours later to play, I couldn’t because I tied up all my crops in growing long term stuff.  I had this same issue with Mafia Matrix when I was playing it.  I’d log in, do all the stuff I could, then be forced to wait to play more.

Coming out of a long term love affair with MMORPGs, this was a shock.  In EQ or WoW or CoH or any other triple A title, when you logged in, you had stuff to do, and you could do it for as long as you wanted.  The game never stopped and said, “You’re done. Go do something else and come back later.”  The only big MMO that skirts this line is EVE Online.  Yes, there are always things to do, but if you’ve chosen to focus on manufacturing and skill training, you might find yourself logging in once or twice a day, checking on things, clicking a few things and then logging out.  Some people do this in WoW with crafting cool downs, but that is such a tiny fraction of the game that I can’t really claim it has much of an impact.

Anyway, back to games like Mafia Matrix being more hardcore… I mean that only in the time intensive way.  You can perform a task every X minutes.  If you are away from the game, you gain no credit.  You come back, you click and have to wait X minutes.  Because of the fixed time limitations, you have no way to grind out advancement to make up for lost time.  Time away from the game is not only time lost, but time you are falling behind as everyone else clicks right past you.  For me, this type of design creates anxiety.  I log in, I play, and have fun, but when I’m away for too long I start to feel like I’m actually losing.  In many triple A MMOs, I don’t get that since I know when I do play I can double up my efforts and get more done, especially since many of them offer bonuses for being “rested” (meaning you haven’t played).

The short of it is, I don’t like this sort of design, especially for things being designated as “casual”.  I mean, Bejeweled Blitz doesn’t only let me play 5 times and then tell me to come back in an hour.  I can play as much as I want every time I’m there, and being away doesn’t penalize me.

Movie Round-Up: August 27th, 2010

The Last Avatar Takers: Special Exorcism EditionYou might notice a small addition to the movie round-up.  I will now Photoshop an amalgam of the movie posters to accompany the post each week.  Enjoy!

Takers:

You know, part of me watches this trailer and wants to make fun of it.  Another part of me thinks that the movie might actually be fun and even a bit thrilling.  When I’m split like this it often means I won’t go to the theater, but I do think I’ll seek this out on video.  One thing is for sure though, all of me agrees than Hayden Christensen’s hat looks downright silly.  What the hell were they thinking?

The Last Exercism:

I managed to see a screening of this film a couple weeks ago.  My opinion of it then, and it hasn’t changed, is that they put together a very nice movie.  It has tense moments, and the lack of a soundtrack adds to the feel of it… and then they completely blow it in the final scenes of the film.  I was so dissatisfied with how it ended that it actually made me wish I hadn’t enjoyed the earlier bits.  Completely not worth the $10 unless you really really really feel the need, but when it hits DVD it’s worth seeing at home.  Alone.  With the lights off.  Did you hear something?

Avatar: Special Edition:

It isn’t really fair to put this here. It’s not a new film, and the 9 extra minutes just makes me want to punch James Cameron in the face, because it’s like when they release a DVD, then later that same year they put out a Special Edition, and then the next year they put out a 2 disc Special Edition.  Screw you!  On the other hand, the only way to truly see this film is in 3D on the big screen, so another theatrical run makes sense.  I’ll probably end up seeing this again.  I am both a sad and happy panda.