You know, its just one of those skills that I have but I almost never use. In some ways, and in some games, its really a boon. First person shooters… being able to zip around someone and pop off a couple of shotgun blasts is cool. But its a very short thing… zip, zip, pop, pop, done.
I’ve been messing around doing some dueling in World of Warcraft. I’m a priest, and fighting other priests or mages is fun, we shoot each other, resists and luck have alot to do with it, and spell choice and all that. When I fight warriors or rogues, its just stupid… if they fight me straight up, then its like the priest and mage fights, sometimes I win, sometimes I lose, its alot of luck and the game engine, player skill is part of it too, but its not ‘exploitative’. However, most of the melees who duel don’t play it straight up, they don’t bother to rely on their gear, their resists or hit points… they completely rely on exploiting ‘line of sight’. As a caster, I can’t cast 90% of my spells on anything that isn’t in front of me, so the melee circle strafes around, always staying behind. I can try to spin, but since he can switch directions in an instant, its still almost impossible to keep him in front. Its just… stupid. Why bother to ‘duel’ me if you are going to render me 90% useless? Its like saying you’ll get in the ring with Mike Tyson, but only if they chop off both of his arms, one leg, and gag him first.
I don’t get it… and I probably never will.