This can’t possibly be a full review of the game, because at this point I’ve only played it through once, and if you are familiar with the original, you know that means that I failed. Â I messed up a case, let survivors die and then eventually got stupidly overwhelmed by zombies. Â However, death isn’t the end in a Dead Rising game. Â Death just means I get to start over, while keeping my levels and skills and whatnot. Â Oh, and clothes. Â One of the silliest bits in the DR games is that when you start over your character will have on the clothes he was wearing when he died. Â In the original, that meant that if you died after the abduction, you could wind up watching the opening cinematics in your skivvies. Â In my case, I’m wearing footy pajamas, a fedora and a Groucho Marx disguise.
I digress… Â The simple fact is that DR2 is the kind of sequel you love to get. Â It understands what was great about the original and makes it better, and also understands what was tedious and fixes that too. Â My biggest issue with the original was that the survivors all sucked. Â No matter what weapons you gave them, they didn’t seem to be able to fight. Â In DR2, I actually plan my routes so that I’ll have 2 or 3 or more survivors, armed with guns, when I get to a psycho or run certain parts of the game. Â The survivors actually, you know, help! Â But don’t just take my word for it, read this review as well.
Anyway. Â I’m totally loving this game, and think that everyone should play it (and the original too, and Case 0 if they are on the 360, and Case West on the 360 when it comes out, and Dead Rising 3 when they inevitably make it). Â I still haven’t played around with the co-op or multiplayer, but I’ll be doing that this weekend.