Dice Games

I’ve been thinking about game design a bunch recently.  Most of it is MMO related in a “What kind of MMO would I really want to play?” sort of way as I mull over all the reasons why I have lost interest in pretty much all the MMOs on the market right now.  But outside of that, I’ve also been thinking about dice games.

A post over on Wil Wheaton’s blog reminded me of the game Button Men, and it got me to thinking about games I could make out of the giant bag of dice that I own.  (Dragon*Con, I went to a booth and bought a bucket of dice for like $20, its all in a Crown Royal bag now.)  So, as I’m thinking about what I can craft out of my dice and other things around the house, I got curious about the existence of other dice games.  In my searching of the Intertubes, I found tons of games that use traditional 6-sided dice (some that use many many of them), but very few that actually made use of 4-, 8-, 10-, 12-, and 20-sided dice (the rest of the tradition role playing game set), and that is what I am after.

I’m going to keep working out some ideas of my own, and maybe even post them here.  But in the meantime… know of any good dice based games?  Let me know…

The Twenty-fifth Century

Thanks to Netflix and their streaming through the Xbox 360 feature, I’ve been watching the complete series of Buck Rogers.  The show is awesome… -ly bad.  The concept is there, but they threw in all this weird alien and spy stuff that detracts from all that the show could be.  I don’t blame them for making the show the way they did.  It ran from 1979 to 1981.

But it gets me to thinking… if I were to be in charge of production and make that show now, what would I do?

The first thing I’d do is take a cue from Battlestar Galactica in that a science fiction show can be serious.  I’d craft the tale like this: Buck Rogers is an astronaut, and while the first manned mission to Mars is being prepped, other scientists have been working on solutions for deeper space travel.  The field of cryonics has advanced and while tests have proven it can work on Earth and even in orbit, the final human test is that of prolonged space suspension.  Buck’s turn in the rotation has come up and his mission is to take a craft into space, park it in an orbit around the moon, and then seal himself in the cryonics chamber.  After one year, Buck is to be remotely revived and make his way home.

While Buck’s tale is the foreground story, in the background elements of global problems are evident.  Global warming, overpopulation and starvation.  The Mars mission is becoming more important as initial studies of water and other elements found on the planet make it possible to terraform it, but it needs to happen sooner rather than later.

Buck’s launch happens and he makes his way to moon orbit.  Shortly before settling in the ship suffers a mechanical malfunction and begins losing its oxygen.  It is decided that Buck needs to seal himself in the cryo-chamber to save his life and that another craft will be sent to recover him as soon as possible.

500 years later, Buck’s craft, long since off its lunar orbit, is discovered by a salvage crew working the “Earth Junk Ring”, a collection of satellites, crafts and other objects left to hang in orbit around the planet.  Reawakened on Earth, Buck discovers that after he was frozen a few small wars broke out, mostly over the need for food, and that his rescue mission was lost in the shuffle of taking more resources to the Mars missions.  Eventually, years later, a private organization did send up a shuttle to look for him and didn’t find him in lunar orbit.  (Buck learns from his own computer readouts that another failure caused one of his attitude jets to fire, altering his course and sending him tumbling through space.)  Eventually, after ecologic and economic disasters and more small wars, large wars broke out.  Everything collapsed.  More than a hundred years later when countries began to reform out of the rubble, many of them turned to computers and logical models for decision making.  Birthing schedules based on workforce needs and food supplies, etc.  The human race are not slaves to the machines, but they are cared for and controlled by them.

At the time of Buck’s awakening, Earth, or at least the city state he has found himself in, is finally seeing constructive advancement into retaking the damaged parts of the world, the wastelands created by chemical and nuclear warfare, and looking at moving into space again, mainly in an effort to reconnect with the lost Mars colonies.

The crux of the series would be Buck learning about and from the mistakes of the past, while the people around him learn about all the things they lost and the control they’ve given up to the computers.  The world is full of people who have only known logic and survival, and Buck is from a world where many people never thought about survival.

I wouldn’t want to have this series run very long.  In fact, a couple or three twelve episode seasons would probably do just fine (or even be too much) to breath life back into humanity, settle differences, and reconnect with the “Martians”.  You could even end the series with Buck, who has finally come to terms with his 500 year shunt through time but still feeling like this isn’t his world, captaining the first deep space exploration cryo shuttle headed for a distant star.

Anyway… those are my thoughts on the subject… but what do I know?

Good Reads

Several of my friends have been using Good Reads for a while now, and I finally decided to sign up.

This is me.

I’ll still be keeping my book list and reviews here on this blog as well, but hopefully Good Reads will turn up a recommendation or two for things to read in the future.

100 Sit-ups

It has been a bit over a month since I started my most recent run at getting in shape.  Phase 1 was 100 Push-ups, and at this point I am actually doing my 100 within ten to fifteen minutes.  I’m still a bit away from my goal of going it in three minutes or less, but I have definitely seen huge improvements.  So, I feel it is time to institute Phase 2: 100 Sit-ups.

Now, doing sit-ups is both going to be easier and harder for me.  My abdominal muscles are actually in pretty good shape… however, I have cleverly hidden them under a plump gut.  See, I actually use my abs quite a bit, getting on and off the couch, lifting things incorrectly, and other stuff, much more than I use the muscles in my arms (as a computer geek, my arms spend a lot of time resting on the desk while my fingers do all the real work).  That said, I did my first 100 Sit-ups last night in well under an hour, probably less than half an hour, but they were more crunches than sit-ups.  That gut covering my six-pack does a decent job of preventing me from completing the full sit-up (and I can’t touch my toes either).

I see getting through Phase 2 much more quickly than Phase 1, so I already need to start looking for a Phase 3… I’m thinking it is going to be some form of cardio… I do own an elliptical machine, so I might as well start using it.  The key here is that I am not currently in any life-threatening danger, but I do want to make sure I never am, so I want to add and make changes to my life a little at a time.  Small changes are easier to keep than drastic ones.

The Next LEGO Adventure

When I first saw and played LEGO Star Wars, I was stunned.  It was just such a great idea.  Sure, it was tied in to a product, but taking the Star Wars LEGO sets and allowing players to run through the story of the new Star Wars movies was inspired.  Then Traveller’s Tales followed it up with LEGO Star Wars II: The Original Trilogy and it was also quite awesome.  Having now also played LEGO Indiana Jones and LEGO Batman, I have seen the full arc of their evolution in this particular medium.  From here, looking back at the first LEGO Star Wars, I can see how the non-verbal LEGO humor has grown and made later games even more enjoyable.  And with LEGO Batman they advanced in their storytelling since they were no longer adapting from a movie script to a game, but creating their own stories.

So, given that I love these games, I get disappointed when conversations of these games turn into listing all the other movies and superheroes that people wish they would turn into a LEGO game.

Personally, I think that Traveller’s Tales has “been there, done that”.  LEGO Batman showed that they could craft their own stories when given characters, and I think I would rather see them evolve if and when they make another LEGO game.  Rather than saying “Ooo! LEGO Superman would be awesome!” like most folks (and it could be, don’t get me wrong, and given that Warner Bros. bought Traveller’s Tales, a string of DC Universe inspire games might well be coming), I look instead to LEGOs lines of products and imagine what game I’d want to see crafted out of LEGO sets with little or no existing back story.

When I think of the next LEGO adventure, and what I would want to spend my hard earned $50 or $60 on, I’d much prefer to tackle a new genre all together.  We’ve had the Star Wars space opera (twice), and we’ve had the 1930’s adventure, and we’ve had the modern spandex superhero… next, I want to see them tackle fantasy.  They could still inject their humor, poking fun at Lord of the Rings and World of Warcraft and other popular fantasy realms and elements, all while building their own lore of humans and dwarves versus trolls and skeletons.

That, in my humble opinion, would be awesome.

Yar’s Revenge

Today is the Superbowl, which in recent years (about as long as I can remember) is little more than a program about advertising that gets repeatedly interrupted by a football game, and given that I present you with a comparison of advertisements.

This is why I game…

… this is why I hang my head in shame…

No Comments, One Year

This is something that likely no one will care about but me, however I figured I would make a post about it anyway…

In order to cut back on spam I have set the blog to disable comments on any entry that is more than one year old.  Probably 99% of spam comments are made on posts from 2006 or older.  They all wind up in my spam queue for holding and deletion, but I’m neurotic and like to keep an eye on the spam queue for valid comments so I want to reduce the amount of garbage I have to sift through.

Anyway, that’s it.

Enjoy.

Venom and Spite

I wrote a blog post last week.  And I rewrote it several times.  I even touched it again a few times this week.  The post is entitled “The Animosity of Hope”.  I actually originally made it to post on inauguration day.  But I haven’t posted it…

The meat of the entry is that holding on to hope can be one of the most destructive things in life.  My example, using my own life, is that when you are unemployed and looking for work in an “educated” field, getting nibbles and the occasional interview keeps you hoping that you’ll find work in the field of your choice, all the while your savings are vanishing and your credit cards get filled up and common sense tells you that you should go out and find a job, any job, because if you hold on to hope too long you are just going to end up messing up your financial future.  And face it, a person’s finances touch everything else in their lives.  While people surely can be happy with less, its hard to be happy under a mountain of debt and creditors beating down your door.

I haven’t posted that entry because no matter how many times I have rewritten it, and no matter how true I feel that message is, I can’t seem to really tell it, beyond the quick summary above, without the page being filled with venom and spite.  Animosity.

Sadly, I still have hope… but what I need is a job… maybe this week I’ll have both.

VGC: Beyond Good & Evil

This month I decided to join in with the Vintage Game Club.  Every month they pick a game to play, and while they play it they discuss it.  Their choice this month was Beyond Good & Evil.  I obtained my copy to play through the GameTap service since I already pay for that, making the acquisition of this game easy and with no additional charge.

So, I’ll be playing this and chatting along with the VGC.  Come join us, or at least come read along.

Revisiting Travian

Back in October, I reviewed my experience with the web based game Travian, and now that I am no longer going to be playing it, I would like to say just a bit more.

If you decide to play Travian, bring friends.  If you don’t have friends to bring, make friends, fast.  And if the friends you bring or the friends you make do not play seriously and begin immediately amassing power and strength, dump them and get new friends.

That may seem a little hardcore, but it is pretty much true.  Travian is a PvP game.  Building cities takes more time than conquering cities.  So if you don’t join a big alliance and start conquering other people, other people will start conquering you.

So, to that end, while I said previously that I wouldn’t be playing the game anymore, I won’t… but I would consider it if a big group of people were planning to play it and let me join in with them.