A Party of One

Of late I have been fooling around in Guild Wars. I’ve long been interested in the game because of its “no monthly fee” design, and because of a little idea called “henchmen”.

All throughout my table top gaming days, whenever we needed a class, skill, or knowledge that the player characters did not possess, we would head on down to the local bars, adventurer guilds, docks or slave markets to find what we needed. So when getting into MMOs, at first, the idea that I needed to group with other people for everything was strange. Standing around waiting to find a healer because we needed one seemed like a waste of time. I eventually got over it and made friends and tried to make sure I always had a group. But increasingly over the last half dozen or so years, perhaps because I’m turning into the grouchy old man yelling at the kids to stay off his lawn, I’m just not as inclined as I used to be to put up with the Internet toddlers who like to “pwn” and “lol” and “zorz” their way through conversations. So, playing World of Warcraft, City of Heroes and Villains, Lord of the Rings Online, I would group with the people I already knew and maybe the occasional non-infantile gamer I ran across. But more often than not, I would solo.

I’m still soloing in Guild Wars (my wife injured her hand and hasn’t been much for gaming this month), but when I’m about to leave town and hit the quests, I’ll snag myself a couple or three henchmen. Just as in my table top games, these people aren’t the brightest bulbs in the pack. I play a mage, and so I’ll load up with a fighter, a ranger and a healer, and they do exactly as their class suggests. The fighter charges in and fights, the ranger stands back and shoots, and the healer heals. In fact, that’s all they do. The fighter will stand and fight until he dies, he doesn’t run. The ranger shoots, at any range. And the healer heals, if a monster hits her, she runs around like a chicken with its head cut off until the threat is over. I’ve heard there are better henchmen, but I’m only level 7 and my henchmen are level 3, plus I only own the original Prophesies game, none of the expansions, so either I haven’t gotten to the better ones yet, or I am incapable of getting to them.

Overall though, I’m liking the whole henchmen system. They don’t replace good players, but they sure beat crappy players. I would love to see something like this implemented in other games. Imagine City of Heroes with “henchmen” style sidekicks, allowing you to change up the game a little while still playing alone if you wanted.

I’d love to hear other people’s opinions and experiences. What do you think about NPC pets and henchmen in games?

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