Movie Round-Up: August 21st, 2009

Inglourious Basterds:

I’m on the fence about this film.  As such, I probably won’t pay $10 to see it.  It just looks like it might be a tad too over the top. *shrug* I’ll wait for DVD.

Post Grad:

I got to see a screening of this, and I’m glad, because now I don’t have to pay to see it.  I’m not saying the movie is bad, it is just not great.  It is about a girl who goes to college and dreams of being a book editor, only she doesn’t get the job she was after, followed by not getting any job in her field, and now she’s at home again trying to figure out what her next move is.  Alexis Bledel does a fine job as this girl, but she just doesn’t stand out.  And the plot really isn’t a mystery… from the very beginning you, the audience, know what she’s supposed to do and the journey to her finding out isn’t all that exciting.  Overall, I thought it would be funnier.

Shorts:

I really had no idea what to expect with this film.  I knew it was a kid’s movie, and I knew it was a Robert Rodriguez film (a director who keeps jumping back and forth from very adult to very kid movies), and I knew it was about a wishing rock.  I probably spent a good 70% of the movie laughing.  The movie has everything little boys could possibly want in a 90 minute story.  Some parents might object to the fart noises, the boogers, and the boys being boys, but it really is a safe family friendly movie.  Thumbs up!

Fight Zombies Mathematically

It seems that some students and a teacher or two got together and wrote a book about infectious disease modelling.  Of particular interest is chapter 4, entitled: When Zombies Attack!: Mathematical Modelling of and Outbreak of Zombie Infection.

You can purchase the book, and I probably would if I had an extra $90 just laying around.  Or if you want you can read the relevant chapter here.  But to boil it down, when looking at models of containment, cure and control, the best way to handle a zombie outbreak…

Aim for the head.

EVE adding a ground game

If you dig around this site you’ll find that I occasionally praise the design of EVE Online.  Which is funny, considering that I don’t play it.  I did, at one point, but unless you have the desire and time to get involved in the forums, corporations and politics of the game or like the economy jockeying, the mechanics of the game are fairly boring.

CCP, the company that makes EVE, is looking to change that… sort of…

Enter, DUST 514.  I read about this over at Fidgit, and here is what was said:

DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.

The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.

Again, CCP seems to be taking risks by trying something that isn’t exactly mainstream.  Sure, console FPS games are old hat, but the idea of integrating that console FPS with a PC MMO and tossing in some RTS style elements has my interest piqued.

This article includes a video showing what I can only hope is in-game footage of combat.

I am excited to hear more, which they say we will at CCP’s Fanfest in October.

Two Wallpapers

So, last weekend I didn’t post any doodles.  The reason for that is I went to go see a movie at the theater (and actually pay!) and then spent most of the day running around shopping.  In the previous week, my wife’s cell phone broke, and while we were discussing what we should do about it my cell phone broke.  My wife could conceivably live without her cell phone, but I rely on mine so that I’m reachable for work stuff.  We ended up at the local Best Buy, and they happened to be running a special on Palm Pre phones: $149.  Well, we already happen to be Sprint customers and both of use are out of our contracts so we get the full sign up discount.  We just couldn’t pass it up.

Love the phones.  They are fantastic, especially for me.  I’ve got it connected to my Google mail and calendar accounts as well as my work Exchange server, I can see both calendars at the same time but not sync them, so my work never knows about my personal appointments and I don’t have to clutter my personal calendar with work junk.  Sure, the Pre is a little lite on applications thus far, but eventually that will change.  Besides, while the iPhone has a million apps, most of them are crap anyways.  Yeah, that’s a real application.  But the Pre’s got the web, which gets to most things, and its got a Twitter app and a couple of movie time apps and other basics.

Anyway, this week I spent a little time messing around and making myself some wallpapers for the phone.  I mean, I’m not 17, so pictures of hot chicks, which is what 99% of wallpapers for phones are, aren’t what I’m looking for, and besides, I like making my own stuff.  Some of my experiments were complete crap, so I won’t post those, but I will post two that I am happy with.  The first is a cut version of a previous doodle, the castle and the moon:

The Castle and Moon wallpaper version
The Castle and Moon wallpaper version

After doing that one, I spent a while messing around with Gimp and various brushes.  So, while not a traditional freehand doodle, here is the best of the bunch, and the only one I felt worth sharing.

City with Symbols
City with Symbols

Clearly, I like black and white since I’ve been in more of a “sketchy” mood lately.  The whole thing was done with a city brush, a couple of mystic symbol brushes and some blood spatter and gunshots brushes.  Here it looks sort of bland, but I dig the way it looks on the phone where it takes over the screen with the icon bar overlay at the  bottom.

Anyhow, I’m sure to make some more wallpapers, and I’ll continue to share them.

Movie Round-Up: August 14th, 2009

Bandslam:

Disney is making bank off their little sing song movies, and this looks to be no different. I’m sure it will be safe to take the kids to, and a fine fun guilty pleasure for adults, just like the High School Musical movies. Personally, I’ll wait for it to stream on Netflix, if I ever see it at all.

Ponyo:

An animated film by Hayao Miyazaki. As a kid I saw Warriors of the Wind and loved it, and I own a copy of Spirited Away on DVD but have never watched it.  I’m not itching to see it, and might never, but if your kids aren’t in to singing teenagers, this could be your weekend alternative to Bandslam.

The Goods: Live Hard, Sell Hard:

I loved Used Cars!  And hey, I’m a Jeremy Piven fan from way back, so what’s not to like?  I might not make it to the theater for this one (see District 9) but I absolutely will see it at some point.

Spread:

Its a limited release, but from what I’ve seen it look to be a decent film.  I want to see it, but likely won’t since it is sure to vanish from theaters too quick.

District 9:

I’ve been looking forward to this one for a while now. It just looks awesome, so I will find a way to see it this weekend. I have to before people spoil it. This is going to be great!

The Time Traveler’s Wife:

I got to see a screening of this film, and I can’t say if its just because I had fairly low expectations or if it was a good film, but I enjoyed it quite a bit.  I suspect it is a little of both.  To be honest, I went in expecting The Notebook, in part because of Rachel McAdams but also because it was a sort of “star crossed lovers” kind of tale, only with the thing keeping them apart being his random uncontrollable time travel instead of more typical problems.  And maybe that’s the element that drew me in.  Henry (played by Eric Bana) keeps bouncing around through time, sometimes for minutes and sometimes for weeks, but always, it seems, around the people and events that are important to him.  I think the movie does very well at conveying the changes in time as the story moves around, but a number of people at the same screening mentioned not being able to follow it.  To each their own I suppose.  Overall, it was a sweet movie with just a touch of science fiction that kept me watching.  Good stuff.

The Walking Dead comes to AMC?

Its not a done deal yet, apparently, but it is close.  And considering the bang up job that AMC is doing with Mad Men (it being one of the best shows on television), hearing that they, with Frank Darabont at the helm, will be bringing The Walking Dead to the small screen is just awesome.

The full article from Variety is here.

From the moment I first read The Walking Dead I always felt it would make for good TV, that making a movie of it would actually hurt the overall impact of the story and make it “just another zombie movie”.  But TV would allow it to tell longer, more complex stories, and yet able to have each episode tackle a complete story of its own as the people try to make their way.

I’m very excited.

Fool

I’m a big fan of Christopher Moore.  He is probably one of the few authors of whom I can say that I have read all of his books.  More impressive is that I have enjoyed them all.  Fool is no different.

It is Shakespeare’s King Lear told from the perspective of the king’s fool, twists the story a bit and tells it as a comedy.  A dark black tragic comedy, but a comedy nonetheless.  It is not Moore’s best work, Lamb still holds that distinction in my opinion, with The Stupidest Angel coming next, but Fool is a good read and worth the time.  And don’t worry if you don’t know the tale of King Lear, it won’t spoil the book for you.

Movie Round-Up: August 7th, 2009

A Perfect Getaway:

I like horror movies, and this one looks to be a pretty suspenseful tale about people hiking through the jungle with some other people who might be killers.  I’m sure there will be a twist.  As always, I’m not sure I’d spend my hard earned $10 on it, but it might merit a matinee, and at the very least a priority spot on my rental list.

Julie & Julia:

Would it be gay to admit that I kinda want to see this?  Could I make up for it by saying that its mostly because I really like Amy Adams?  In any event, this looks to be a fairly decent girly flick about someone getting their groove back or something like that.  I imagine theaters across the country will be packed with groups of women out to get their girl power on.

G.I.Joe: The Rise of Cobra:

Meanwhile, next door to Julie & Julia is where you will find all the guys this weekend.  I mean, its G.I.Joe.  It doesn’t even have to be good to make a truck load of money.  Any guy who ever owned some of the action figures will no doubt be willing to part with $10 to see it on the big screen.  And what guy doesn’t want to see Scarlett, Cover Girl and The Baroness in the flesh?  I got a chance to see a screening of this one, and it didn’t disappoint from that perspective.  This film has so much fan service, with characters and vehicles and lines and back story elements, that they almost forgot to have a plot.  Its there, but its pretty blatant, with no real twists or turns, this movie telegraphs its punches all the way through.  Still, it is an enjoyable ride.  Better than Transformers, in my opinion.  I just wish they’d chosen to focus on a smaller set of characters and one strong story with one or two subplots instead of trying to cram in everything.  But hey, if you are a fan, go see it.

The Tools You Need

There is an old saying that goes something like this:

Give a man a fish and he’ll eat for a day. Teach a man to fish and he’ll eat for a lifetime.

Throughout my career in computers, I have often referred to various tasks as “handing out fish” or “fishing lessons” depending on how I decided to approach it.  In recent years, I have often leaned toward fishing lessons over handing out fish because I hate having to repeat work, though sometimes if a task will never need to be repeated obviously teaching is a waste.

More recently, I’ve come to realize that I enjoy working with people who can figure things out, where I don’t need to actually teach them, but I can just give them the tools they need and they’ll teach themselves.  This I have come to refer to as “giving them a pole and showing them the ocean.”  Of course, this technique does require that the person is familiar in the arena.  I couldn’t do this for a programming job with the guy who cuts my neighbor’s lawn, but if I’m talking to another programmer then he should already be familiar with enough basics that if I give them a language and a goal they should be able to fill in all the missing steps themselves.

Since I put this in the gaming category, how does this pertain?

I’ve always admired EVE Online, even if I didn’t overly enjoy the game, because the game itself is little more than a set of mechanics and some tutorials in how to use them.  If that is all the effort you even put into the game, EVE is shallow, bland, repetitive and boring.  However, using the tools of the game and the Internet (in the form of message boards and other bits) and stepping outside the safeguards of high security space, the players have crafted themselves a very deep game of social interactions and political intrigue that rivals the plots of many popular novels.  And it is a game you can’t teach.  You can’t be an EVE player and teach someone how to get involved in the machinations of the social entities.  You can only give them a pole and show them the ocean.

Made To Suffer

I’m a huge fan of Robert Kirkman’s series The Walking Dead.  Not huge enough to pick up the single issues, but enough to buy the trades.  I’ve been sitting on Book 8 entitled “Made to Suffer” for some time now.  I bought it off Amazon when I was buying a few other items and decided to throw it in the box.  After finishing up The First Law, I found myself between books and decided to go ahead and delve back into the world of zombies.

Two words: Holy Shit!

If you don’t want anything ruined for you, stop reading now.  I mean it.  Stop.

Still here?  Good.  What Kirkman does here takes a serious set of balls.  For seven volumes, he has gotten us to know these people, to care for them, and in part this has been done by inflicting small tragedies on them.  Small, I say, in comparison to the enormous one of the world succumbing to zombies to begin with.  But all that we have read so far is nothing compared to this volume.

I couldn’t put the book down.  Volume seven had ended with an attack beginning on our survivors’ prison home, but eight leaps back a bit and shows us how the attackers arrived.  For the first section of this book, you know where it is going, but getting there is no worse off for it.  Once the attack begins, you find yourself wondering how the hell they will survive this, and bit by bit and piece by piece you see their plan form, you see that they are going to make it.  Then Kirkman punches you in the gut and pulls the rug out.

Book nine is sitting on the shelf next to book eight, but I told myself I’d read another book or two first, to spread out the zombie awesomeness.  But it is taunting me, and I don’t know how long I can hold out.