What’s wrong with Free-to-Play?

The short answer: nothing.

Seriously though, as a person who likes to try out different games and hates have to cancel and resubscribe every time I jump, games without barriers to entry are awesome.  The latest rumble in the Internet is Turbine taking Lord of the Rings Online “free”.  As an observer of the MMO market, it isn’t hard to see why they might do this.  Some reports claim that Dungeons & Dragons Online experienced a 500% or more growth in revenue with their switch.  LotRO has always been a decently performing game, but if the switch gets them more players and more money while also making the game easier to try, well, more power to them.

And before people go off half-cocked calling them money grubbing or greedy, making games costs money.  DDO has had several content expansions since they went “free” and that is entirely due to the influx of money.  If companies don’t keep an eye on the bottom line, they can’t afford to make new stuff, and without new stuff people quit, which just leads to less new stuff.

To be honest, the only issue I have with the current trend of F2P games is that I feel the term is less and less accurate.  Sure, technically all these games are free to play, to a point.  But all of them have velvet ropes for subscription and/or item stores and more.  A better term, in my opinion, would be to call them “Pay What You Want” or “A La Carte” games.  The reason is that, for example, if DDOs 500% revenue growth is true, I doubt it is an even distribution.  Some players probably pay less now than they did when it was a subscription game, some pay nothing at all, while other players may be paying ten or twenty times more that the original subscription.

For me, I say, “Bring ’em on!”  Games with a low barrier for entry get my time and have a better chance of earning my money.  Heck, the game I spent the most on in the last year is Wizard 101 as I play through and buy content as I need it, playing and paying at my own pace.  I’ve been playing Puzzle Pirates for years and I’ve never invested a dime into it… but I’ve traded earned cash for bought cash (Pieces of Eight for Doubloons) that someone else had to buy, so my playing has earned them money.

I see nothing but win in this trend…  Games that are well designed are worth playing no matter the pricing structure.  Games that are blatant cash grabs will (should) have a short life.

Reading is Fun

It is summer, or close enough.  Schools are out.  In some places it just gets too hot to do much of anything.  All good reasons to pick up a book.

Personally, I love reading.  I may not do it as much as I’d like, but I also love video games, TV, movies and a bunch of other things.  Even still, I read at least a chapter a day of whatever book I’m currently working on.  For me, the best part of reading is letting my imagination fill in the blanks, to build the world in full that the author outlines.

Heading off to college in the fall?  Or perhaps you are sending a kid off instead?  The National Association of Scholars recently put out a report analyzing 290 summer reading programs for incoming freshmen.  The links to the report and the list of books from the programs are here.

Of course, those books aren’t for everyone.  Most of them are about broadening the world view of incoming students, and few of them are books many people would pick for fun.  I’ve only read two, maybe three, books on that list.  On the other hand, Amazon has put together their summer reading page which includes lots more popular fare.

For me, I’m reading Boneshaker now and then I’ve got a pile of books, most of them you can find in my library here on the site.  And I’m always open to more.  So, what are you reading this summer?

Zombie Economics

You know, it isn’t often you hear the shambling masses of the living dead used in economic theory.  But Nicoholas Colas, ConvergEx chief market strategist, is not afraid to invoke the word zombie.  The best part is that he continues through with the analogy, covering the spread of infection and the inevitable need to close the door on someone outside calling for help surrounded by the undead.  I don’t normally talk politics on this blog, but this particular item leaped out at me (for obvious reasons).

It is a harsh thing to think about, letting the economy of an entire country fail, but I think sometimes we are better off air dropping supplies or tossing them over the wall instead of entangling and dragging everyone down.  There is a point where the financial end of government needs to step away and let charitable and private organizations step in to help the survivors get back up on their own feet.

Finding my ‘Why’

Nearly two years ago I had an idea.  A tool to build, a website.  But no matter how much time I spent on it, I never really got anywhere with it.  I wasn’t inspired to finish.  When I first watched yesterday’s video nearly a month ago, it got me thinking about my own project.

Originally, the idea had just been about making money.  I was working a contract job that was running out and all my attempts to find new work were failing.  I had one of those moments where I realized that it was entirely possible to create a job for myself rather than rely on finding one.  Despite the idea I had, which I still think is a good one, I found that I didn’t have the drive to work on it.  The potential for money wasn’t motivation enough.

After watching the video on starting with why, I asked myself, “Why do this?”  I figured, if I couldn’t state why I wanted to do it then there was no point daydreaming about doing it.

I found it.  I know “Why”.  Stay tuned…

Saturday Cinema: THEM!

Saturday Cinema will be, every Saturday that I’m able, me picking a movie available for streaming on Netflix, watching it, then talking about it in the comments.  Won’t you join me?

This week I’m going all the way back to 1954 for THEM!

The inhabitants of a small Southwestern town feel the fallout when radiation from bomb tests creates giant, mutant ants that descend on their community. Facing human extermination, a team of scientists scrambles to figure out how to stop “them.” Filled with creepy creatures large and small, this 1954 sci-fi spectacular is one of the most influential horror films of all time — and also captures America’s mood at the dawn of the Atomic Age.

Movie Round-Up: June 4th, 2010

Marmaduke:

I was going to make fun of this movie sight unseen, but then I felt that wasn’t fair, so let me go watch the trailer right now…  Okay, I’m back, and I’m not going to make fun of it.  However, I’m still going to call it stupid.  Sure, it might be fun for kids, but I’ve got no desire to see it and I definitely wouldn’t pay to see it.  Maybe one day in the future when I’m bored and there is nothing else on Netflix to watch.

Get Him to the Greek:

Take Russell Brand as Aldous Snow from Forgetting Sarah Marshall and Jonah Hill also playing his character from Forgetting Sarah Marshall but not really and make Jonah have to get Russell from Point A to Point B in a short time period.  Cue comedy.  I want to see this.  It looks funny.  Not sure I will, but I’ll try.  If I miss it in the theater it’ll go in at the top of my Netflix queue.

Killers:

I don’t want to like Ashton but I usually end up liking his movies.  So yeah, I’ll probably see this.  Besides, Heigl is hot.

Splice:

Really though, this right here is my must see movie for the weekend.  Sci-fi horror monster movie?  I’m in.  The only thing that will keep me from seeing this is the wife’s complete and utter lack of desire to see it.  As much as I am in, she’s out.  Oh well, you can’t win ’em all.

The RPG for the MMO

Dig through enough of my posts here and you’ll find a few about managing expectations.  It is, in my opinion, one of the fundamental elements of success that most people simply ignore, usually while their marketing team is lying to them.  You have to ensure your audience is approaching your product expecting the product you are actually delivering.  In order words: avoid misleading or overselling.

The people at BioWare are poised to bring us a new MMORPG at some point… probably 2012.  Which means we will all get to play it for a couple months before the world ends.  Or maybe Star Wars: The Old Republic is the apocalypse that destroys the World (of Warcraft) prophesied by the Mayans.  That’s all speculation, and I’ll never call any game a WoW-killer, but BioWare, or at least some people from there, has no problem going around talking about how awesome their game is going to be.

Last week, we got this:

BioWare designer and writing director Daniel Erickson told CVG that the Mass Effect studio had been disappointed by the “lack of fun” in other MMO titles on the market.

He said: “In the early days when they first announced that there were MMOs, like the existence of them, I knew in my head what that meant – because I played Role Playing Games. It was just giant Role Playing Games.

“And then MMO [games] showed up, and it wasn’t that. It was the ruleset to an RPG: There was combat, and there were areas, but that was all. Someone had left out the module. There was no story, there was no point. You just kind of wandered around. And that hasn’t really changed all that much over the years.

“We’ve always had that thought in the back of our heads: That Old Republic should be all the things we thought an MMO would be in the first place – which is all the parts of an RPG. Which means – and this is the most radical idea – it should just be fun. Like, just fun to play. You shouldn’t be trying to ignore all of the content to get to the end as fast as possible.”

And there was much responding and on-topic posting: Tobold, Zubon, Darren, Jaye, Tuebit, Syncane, and more.

To me, the thing to watch here is the lead.  BioWare is out there telling everyone that their game is going to be totally story driven, non-grind based and essentially the complete opposite of the bulk of the content that exists in most games.  Will they be able to deliver?  Will people want it if they do?

Personally, I’m both excited and wary of what they have to say.  I want more story, I want things to matter… but I don’t want to be isolated from the world in a directed story, I don’t want to play a single player game with multi-player features tossed in (and especially not for a monthly fee).  At this point, BioWare has shown me some things and they’ve told me some things, but I haven’t actually seen the game unfiltered through marketing yet.  They haven’t yet shown me the answer to “How does it feel to play?”

I’m keeping my eye on them, but I’m tempted to just ignore them until they get much much closer to release.

The Littlest Server

I have eight computers in my house.  The wife and I each have a “main” machine, identical Dell XPS machines we bought a few years back.  We have a Media PC where we download and watch TV shows (it has 6 analog tuners, which was awesome until Comcast ditched analog and the PC can’t handle 6 digital tuners, but it makes a good media server).  There is a PC in the bedroom (when the last DVD player died we just moved an old PC in there to watch stuff on – bonus, it lets us watch Netflix Instant in bed).  There is an iMac, which barely gets any use at all, but we sometimes drop it in a room that we want to stream music to.  I have a netbook and the wife uses my old laptop for portable computing around the house and out of the house.  And lastly my wife’s old laptop that she lugged to England while she went to university over there about 8 years ago.

As someone who does web development for a living, one thing I’ve always lacked at home was a server.  Sure, I’ve installed the dev environments on my main machine to be able to test things out, but I’ve never had a server that worked like a real server.  Monday I decided to rectify that.  Not wanting to buy a new machine I had to repurpose an existing one.  Obviously, the main machines were out, as was the Media PC, the bedroom PC, the netbook and the laptop the wife uses.  So my options were the iMac or the decade old HP laptop.  The iMac still serves a purpose, and not just as the occasional music streamer, but from a web development standpoint I sometimes use it to see what sites I build look like under other browsers.  I might still turn it into a server one day, for now though I went with the HP laptop.

The HP Pavilion n5150 latop.  This beast had Windows ME installed on it.  Yes, I said Windows ME.  This, above all other reasons, was why it was chosen for the server.  Plus, I like the idea of being able to put the server on a shelf out of the way where it doesn’t take up much space.  My current webhost (Dreamhost, who I am very happy with) uses Debian OS based servers.  As such, I decided that Debian would be my choice as well.  I downloaded the network install ISO, burned a disc, put it in the laptop and booted up.  It took about 2 hours, maybe 3, to finish (the network install puts the base OS on and then downloads everything else).  Clearly, the PIII-600MHz processor, the 256MB RAM and 10GB HD are woefully below the specs of a PC you’d actually want to use these days, but as a little web server it chugs along just fine.  Then I put MySQL and a few other bits on it and it is ready.

I am excited as I move into the next phases of my own little side projects, both the business app that will make me rich and the zombie web games that I’ve always wanted to build.

Rewards

The main problem I have with yesterday’s video is that I’m pretty sure the scenarios he gets into at the end are right.  For the most part, I have remained neutral on Xbox achievements.  I like getting them, but rarely do I ever spend time playing a game in a manner I do not enjoy just for an achievement.  For example, there is one in the game Assassin’s Creed for watching all the “glitches” and while playing I did try to hit my button when I noticed a glitch but at the end of the game I didn’t have that achievement because I had obviously missed one.  There is also one for getting all the flags, and while I loved noticing and finding flags while playing, when I got to the end I didn’t have them all.  I loved playing the game, it was fun, but when I finished I did not go back and try to finish off these achievements.  I know some people who cannot leave a game until they’ve gotten every single one.

On the other hand, I have a credit card with a rewards program and I use the card at every single opportunity in order to not miss out on the free points which turn into free gifts later.  So for me, the dividing line appears to be virtual rewards versus real rewards.  If Xbox achievements came with Xbox Live points that I could use to buy items from the Marketplace, I’d probably spend more time trying to get them all.

After watching the video, I thought to myself, “You know, sometimes I do forget to brush my teeth. Would I remember it every day if I earned points for doing it?”  I do brush my teeth with fair regularity, enough that I don’t have cavities or other teeth issues (partly, I suspect, this is due to habits I formed while having braces on my teeth for almost 5 years, the manner in which I eat and the amount of licking, probing and sucking I do throughout the day keeps food particles from settling between my teeth and in my gums), but if brushing every day earned me some “free stuff” then I have to admit, I probably would do it every day.

Do I want to see point systems and rewards on everything?  Not really.  But I do expect it to come.  I just hope that the power to manipulate behavior with games is handled with some care as it invades more aspects of life.