23 January 2000

Boy… its been a long long weekend. I finally decided that in EverQuest, as much as I want to roleplay, I realize that some flaws in game design force you not to.
Flaw in question… items. Some items are dropped only by a single creature… and then not dropped every time. And with rougly 100 or so people all wanting the same item, sometimes you have to get there first and camp it. Therefore destroying all roleplaying.
But that is exactly what I did this weekend. Friday/Saturday and Saturday/Sunday I was up into 8am trying to get one item. And I still don’t have it. So I continue to camp.
In other news… nothing is going on. I still work the same job, and still don’t have a girlfriend (hard to believe after I explained how I spent my weekend, eh? ;p ), but with the advent of EverQuest, I have finally found time for one thing… writing. I had been putting off doing any creative writing down to the doodle level (i.e. – I’m in a meeting at work that doesn’t hold my interest so I doodle out lyrics and things), but playing EQ and roleplaying EQ has sparked me. I’ve been working on pages here dedicated to the characters I play.. and now I’m even getting into organizing events for the guild I’m in, and for the server that I play on.
Anyhooble… I’m off to play more of my EverCrack. See ya soon.

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