Sneakin’ Around

Kaens, human rogue

Years ago I tried an experiment that I originally titled “Sneaking Sixty” and then after the Burning Crusade released was retitled “Sneaking Seventy“.  I had to give it up because exploration exp got killed at some point so that you couldn’t walk a low level character into a high level area and get gobs of exp for surviving the journey, and there just weren’t enough quests to get the job done.

However, with the release of Cataclysm (actually I believe it was in one of the patches leading up to it), they’ve added experience to mining and herbalism.  So, since “Sneaking Eighty-five” sounds less cool that the two previous incarnations and because I’m certain the level cap will continue to increase, I’m reviving this experiment as “Sneakin’ Around”.

On the Moon Guard server, Kaens, a human rogue, will endeavor to make his way through the World of Warcraft without killing anything.  He’ll ferry documents, deliver messages, fish, mine ore, pick wild flowers and explore the world, all without a weapon in his hand.

Of course, upon logging in, I am faced with a dilemma: the very first quest is to kill things.  So now I must decide, can I just forgo the entire newbie area or will I need someone to “assist” me through a few quests to get me on my way?  The answer… next time.


  1. You are so funny. I am actually finding that experiment very compelling. I made a Worgan priest on your server last night and did a couple of things but then realized you never gave my your toon names so I can’t make you my friend. Hope a priest fits in niecly with you and your wifes class just in case we can get together some time.


  2. I think I’m going to make the challenge even more daring and play him only in 1st Person view. None of this 3rd person, eyes in the back of your head, stuff.

    1. I’ve tried that before. Trouble is, it’s not just narrowing things to “human norm”, it’s considerably less. The field of vision is cut in half (peripheral vision is gone), and smell and auditory cues are missing or muted. I’ve often thought of the 3rd person camera as filling in a bit for those senses and the reduced vision that comes from looking through the monitor.

      …that’s not to say that it’s a bad idea, just that it’s perhaps even more hobbling than a mere “first person” premise might suggest. 😉

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